Asmodeus Character in Dierde | World Anvil

Asmodeus

Asmodeus the archdevil Asmodeus – Archdevil of Nessus The Lord of the Ninth is also the ruler of the Lords of the Nine and all of Hell. He is an extremely powerful being and a deity in his own right. Asmodeus rules from his layer known as Nessus, wielding the Ruby Rod, a magical rod entitling him to rule all of Hell. It is said that the rod itself was created from the blood of 1,000 mortal sacrifices. Asmodeus was once a trusted and influential angel until he rebelled against He Who Was and was cursed to live forever trapped in Hell.
 

  Asmodeus: God of sin, King of the Nine Hells. Lawful evil.
  Hatred: Asmodeus Codex of the Gods A brief aside before getting into this too far: One of the major goals of this series for me is to make the "evil" religions more attractive. After all, why do the cultists in Hoard of the Dragon Queen follow Tiamat? She's just going to eat them. It's seemed far too easy to me to oppose evil deities and cults because they're defined to be evil, and if that's the case, it seems odd to me for there to be as many followers as there seem to be in such cases. So instead I've stripped alignment away from the gods in my setting and paired them with an Ideal. Any time a mortal acts in line with that Ideal, that energy will give power to the deity in question regardless of whether or not they worship that deity. So if you act with Honor, you lend power to Bahamut. If you act with Ambition, you give power to Tiamat. And here, if you act with hatred (regardless of what that hate is for), you lend power to Asmodeus.
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  Printable Link
  More of this Pantheon (A note here, this sheet is a place I'm collecting all of my posts for my own setting. I'm just really getting started, so most of the gods/planes are empty right now. But if you like the concept of gods as ideals, you can get the printable files I'm making all in one place)
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  “People fear the Lord of the Nine because they do not understand Him. He is not some powerful force of Evil that seeks to impose his will on mortals like you and I; that would be too simple. He is a being of Hatred, and his Power comes from the hatred that we mortals experience. Whenever you act on your anger and hate, you lend Him power. Yet, this is not a bad thing; there are many abhorrent things in the world that deserve the focus of our hatred.”- Tristan Sagona, High Beacon
  Divine Names Because he is so often feared, Asmodeus is rarely referred to by this name by the common folk. Instead, they will refer to him as The Odious King or The Hateful One. Those that are also familiar with the structure of the Nine Hells of Baator will also refer to Asmodeus as Lord of the Nine.
  Domains Like all of the other Prime Deities, Asmodeus is associated with a particular Ideal that he manifests. His opponents speak of him as a furious tyrant, but his Ideal is actually that of Hatred and is often more of a scalpel than a bludgeon. Within this Ideal are several smaller domains that fall under the control of Asmodeus:
  Hatred.The primary domain of Asmodeus is that of Hatred. While this often is associated with a malicious intent, this domain also includes less extreme forms; things like hating the weather or an idea fall into this domain and contribute power to Asmodeus.
  Anger.Because of its similarities to Hate, the domain of Anger also falls under Asmodeus’ power. Because of this, many Barbarians or those that channel their anger to accomplish things are a bit more likely to at least venerate Asmodeus if they don’t outright worship him.
  Leadership.The last domain under Asmodeus’ power is that of leadership and allowing hate to spark action. Many people are not driven to action without some bit of hatred involved, even if there are other factors included in their motivation. But whenever anger and hate lead a person to act, it contributes to the Ideal of Hatred and the power of Asmodeus.
  Dogma At its core, the dogma followed by Asmodeus’ more ardent supporters likely feels more intense than the dogma of other deities, but these supporters work to avoid being blinded by their hatred. Although there are some deep divisions within the sects of this faith, the core dogma is as follows:
  Hate should be embraced.When someone feels a seed of hatred, they should not try to avoid it. Embracing the emotion and allowing oneself the room to evaluate the merits of the hate help them learn coping mechanisms so they do not become overwhelmed by their Passions.
  **Wrath is righteous.**Although persistent and blind rage can cause widespread Destruction, the core of anger can spur action to solve problems. Anger should be wielded with care, but it should be wielded.
  Tenets The clergy of Asmodeus are diverse in their practices, but there are a few common tenets they share and preach to their communities.
  **Anger with Action.**Anger should not be allowed to sit and fester. Instead, use anger to motivate progress and reach your goals.
  To Live is to Lead.Action is important, but guiding anger and action to reach a larger goal requires leadership. When someone finds something abhorrent, they should step up to lead those around them against whatever terrible thing they hate.
  Temper your Hate.While Asmodeus doesn’t specifically advocate this perspective, many of his mortal followers do. It is important to make sure hatred does not overwhelm a person, and this can be done by tempering the emotion so that it is kept in check. Like a hearth, hate can provide warmth and safety, but if left unchecked it can burn down them home.
 
 
  Allies of the Faith Despite the stigma of the Nine Hells and the devils that live there, the Church of Asmodeus do have some allies and align well with a few other Ideals and their Gods.
  Church of Domination Because of Hatred’s call to lead, its followers often feel kinship with those that worship Gruumsh and the Ideal of Domination. However, this closeness tends to only be one way, with followers of Gruumsh feeling closer to followers of Asmodeus than the other way around.
  Church of Passion The Ideal of Passion and its patron, Sehanine, often work well with that of Hatred, especially when it involves a call to action. While the Church of Passion is more ardent than any other religious group, many that worship Hatred also worship Passion, and lean heavily into the zeal and combine that with the hate they kindle.
  Church of Honor Bahamut and Honor are can work surprisingly well with Hatred at times, although this alliance is tenuous and generally falls along sectarian lines in both religions. Those that hold both faiths closely will often channel their hate to root out those that would be dishonorable.
 
 
  Enemies of the Faith Asmodeus and Hatred do have many enemies throughout the cosmos due to the tendencies of mortals that act on their Hatred to cause much larger problems.
  Church of Harmony Erathis, the Lord of Harmony, seeks to maintain peace between all people, nations, and worlds. As such, acting on Hatred is something this church of vehemently opposed to.
  Church of Endurance Those that follow the Kord and the Ideal of Endurance aren’t hostile toward the followers of Hatred, but there is definitely no love lost between these faiths. Where Asmodeus preaches for action, Kord preaches to endure, and this opposition in values is difficult to bridge.
  Church of Desolation Another faith that often conflicts with Asmodeus is the Raven Queen and Desolation. The Raven Queen’s followers preach that emptying oneself of emotions is the path to wisdom, which has no space within the Ideal of Hatred or the Church of Asmodeus.
 
 
  Clergy & Temples Like the devils in the Nine Hells, the Church of Asmodeus has a very strict hierarchy based on experience and capability. Formally, there are only three categories for the dedicated clergy, but newer and less experienced members within a group are expected to defer to those that are older and more experienced.
  Torches:Acolytes that have the least experience are called Torches to represent the hate they have begun to kindle. Common responsibilities for Torches include hosting faith workshops to help people learn to channel their emotions in constructive ways. A common sentiment expressed in these groups is “It is good to allow yourself to feel anger and hatred so you can learn how to deal with it in a productive way.”
  Firesworn:Those that learn to process their hate and anger in healthy ways are eventually promoted to the rank of Firesworn. These clergy members swear an oath to guide others to action and provide counsel to people with more extreme and difficult-to-control anger and hate issues.
  High Beacon:People that reach this level are those that have mastered control of the hate they experience. They operate the highest levels of the temples and churches and are often the guiding leader for an entire geographic region.
  Temple Designs Temples dedicated to Asmodeus often have large open interiors where people have room to pace and roam if they get jittery as they learn to process the emotions that are encouraged here. The temples are often lit with open flames from torches, sconces, and brazers.
  Common Symbols & Icons The most iconic symbol used in temples to Asmodeus depict a simplified image of a humanoid figure rising out of a pit of flames. Clergy can explain that this symbol represents how if you allow yourself to exist within the emotions society labels as “negative” or “bad” that you can learn to find clarity and rise above them. Beyond this particular symbol, simplified symbols of a flame surrounded by twisted horns, or the circular symbol for the Nine Hells are often used to identify centers of worship for Asmodeus.Fire is a common symbol used in places throughout the religion because of how easily it represents so many aspects of hate; one of the more common (if also a bit pithy) understandings of the core tenets is “Hate is like a hearth. It can warm your home, but can also burn it down if left unchecked.” Similarly, color schemes around this faith include dark reds and golds, along with any other fiery colors, but lean toward deeper, darker hues than brighter and more vibrant tones.
 
 
  Holy Days & Festivals Followers of The Odious King aren’t generally a celebratory type, and as such they tend to have few days of celebration. Most festivals are celebrated as part of other local celebrations for local leadership, however, they do have one official holy day.
  Night of Fire The only official Holy Day is the Night of Fire. Generally this is celebrated on the last day of summer or the first day of fall, when the danger of wildfires is the highest. Celebrations involve building a large bonfire after clearing a large area and keeping it burning all night. These rituals are overseen by a Firesworn or High Beacon so the fire doesn’t get out of hand. The night includes time that is dedicated to meditation, and sermons on kindling hatred so it is useful, but maintaining control so it doesn’t destroy everything nearby.
 
 
  Avatars & Champions Asmodeus most often uses his avatar form when meeting with the other archevils in the Nine Hells, but he occasionally uses the appearance when meeting with mortal champions that worthy of his counsel. On occasion, he sends Xargrag, his Champion on quests to deliver messages to various groups.
  Avatar of Asmodeus Asmodeus’ avatar manifests as an human man that appears to be in his 60s or 70s, except that he has a pair of sleek sweeping horns that curl back around his head. His eyes glow with a fiery golden color, his hair has a definite ashy tone, and his paler skin has distinct creases and wrinkles. He stands straight and always appears to be slightly taller than the next tallest person in the vicinity.He always manifests in pale gray robes with golden trim, and frequently summons an ornate chair to sit on while he conducts whatever business is necessary.
  Champion: Xargrag A monstrous pit fiend, Xargrag is the only creature in all of the Nine Hells that doesn't hate Asmodeus. Instead, the hatred he has mastered is directed outward at any that would dare attempt to usurp the Lord of the Nine. He wears an intricate set of scale armor constructed from bone fragments of those he has personally slain, and he frequently offers to add the bones of someone tries to get in his way.
  Known Sects & Cults Although there are some individuals whose behaviors can be more zealous than most people like, the benefits offered by the more mainstream denominations keep this faith popular enough to a powerful social force.
  Sect: Order of the Adamantine Scepter Often welcomed in major cities and larger towns, the Order of the Adamantine Scepter is the largest and most mainstream denomination within the followers of Asmodeus. This group makes an effort to stay socially acceptable, and works to assuage fears of what their hate will lead to with assurances like “I worship hate, not destruction” and other similar platitudes. And by and large, this is true. This sect often works adamantly to teach others how to control their emotions and focus them towards achieving whatever goals they have.
  Optional Rule: Odious Mastery Firesworn and High Beacons in this group have mastered their hatred and emotions to the point that even magical means of manipulation are difficult. Firesworn that are members of this sect cannot be affected by magic that would charm, dominate, or frighten them unless the spell is cast using a spell slot of sixth level or higher. Likewise, High Beacons cannot be affected by these spells unless they are cast using a ninth level spell slot.
  Sect: Brotherhood of Iron Flames This small, secretive, and insular sect of Asmodeus is made of the most traditionally evil followers of Asmodeus. They ride the line between control their mastery of the Ideal. Many of these priests tend toward utilitarian and ends-justify-the-means philosophies, and use the hatred they foster as motivation to accomplish whatever goals they work toward. While this group is less likely to be openly welcomed in large cities, they do make excellent military leaders, and can often find themselves encouraged to fulfill such roles.
  Optional Rule: Cleansed by Fire. Priests of this sect are inclined to the more violent aspect of anger and hatred. A Firesworn or High Beacon can use this to manifest their power and create a radius of holy fire around them. Any creature within this radius that the priest is hostile, regardless of ally or enemy status, takes 1d4 fire damage on the priest’s turn, and this damage bypasses resistance or immunity to fire damage. For a Firesworn, the radius of this effect is 15ft, and for a High Beacon, the radius is 30ft.
 
 
 
 
  Additional Notes: Gods as Ideals: The idea for this started as I was reading Oathbringer by Brandon Sanderson. My players didn’t really like the idea of alignments in our game, and I’d been looking for a solution to remove the alignments from the deities for my custom setting. In many of Sanderson’s novels, gods are Ideals; people worship Honor or Cultivation, and they fear Odium and Ruin. So I adapted this for my setting. Each God is the manifestation of a particular Ideal, and the Outer Planes were created around them as a place where that Ideal manifests in purity. This has resulted in my players being more interested and sympathetic to all of the religions in my game. Tiamat is a lot more interesting when she’s just the ideal of Ambition, because that’s not always a bad thing, and Bahamut is not always the best because sometimes Honor gets in the way.
  The Optional Rules listed in the Sects section are intended for NPCs and not for PCs, and are meant to help provide more thematic abilities than tropes like “cleric of the goddess of death casts inflict wounds.” However, if you need a blessing from the deity for a player, these might also be cool solutions for that!
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