Games of DeVere
Kacklee Stones
No one knows how to play the original game of Kacklee, or even if there was one, but Kacklee stones are used in several modern games in Skye. They are basically six-sided dice with unusual marks on the faces, but for most purposes they can be replaced by ordinary modern dice.
A paid of Kacklee Stones has a total of twelve different designs on the faces, and the prevailing theory is that they were used in a contest where each die had an equal chance of rolling a winner, without the potential of rolling ties. This can be duplicated with ordinary dice, if they are different colors, by declaring that the lighter one (“day”) loses ties on 1-3, and wins ties on 4-6.
Souffer
The oldest documented dice game is Souffer, with several recorded versions dating back before the modern calendar. It’s likely that the name “Souffer” was an ancient word for “challenge,” and the word survives as “Suffer” in the modern game of Fouret.
Souffer is, quite simply, a contest of dice. Each player makes an equal wager and rolls one die, and the high number wins the pot. Because it is played with two normal six-sided dice, there is a chance of a tie, which leads to the one interesting decision of the game.
If a starting roll is tied, each player makes a secret choice, either by setting his die to a low side, between 1 and 3, meaning “surrender,” or to a high side, 4 to 6, meaning “play on.” If both players surrender, they retrieve their bets and the game is over. If only one player surrenders, his opponent wins the pot. If both players play on, they continue with doubled stakes.
Though it’s clearly sub-optimal to surrender in this game, the doubling of stakes can rapidly scare a person into surrendering. Many players make a show of rolling their die rather than selecting a move, to make it harder to discern their intentions, but this is sometimes a deception and the player knows exactly what he wants to do.
Tacit
Known in different regions as Tacit, Tasset, Set, or Rogue's Dice, Tacit is a well-known descendant of Souffer which gets is name from its pieces, a Cup and Box, or “Tasse et Boîte.”
One surmises that there were intervening games in which, after the tie condition listed above, players indicated one of six choices with the placement of their dice. But these games must have evolved quickly into this version, which discards the initial roll entirely in favor of beginning with the bid.
Again, the game is for two players. Spectators may also bet on the outcome.
Each player uses a six-sided die, usually one white and one black.
To begin, each player chooses a face of his die, hiding it beneath a cup (the “Tasse”). The value on the die dictates that player’s wager. For example, five lourdes for five pips.
Each player then casts his die into the box (the “Boîte”). The high roll wins the opponent’s bet, with the following additional rules:
- The player’s bid number becomes a “7” on his die. For example, if a player bids “2,” then a roll of “2” is treated as a value of “7.”
- The player who made the higher bid amount, if there was a higher bid, wins ties. So if the dice both show the same value but the bids were different, the higher bidder wins.
- If the bets were tied AND the rolls were tied, then the game is a draw and both players reclaim their bets.
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