Ollnem 5 meet up and go kill a kobold
Wrymling attacks the keep of Ollnem. Party kills it.
Started from Aulder's Reach now we here
All 6 leave to the northeast to head to some mines. On the 11th 2/3 of the day they're now scouting ahead.
Rezzor finally finished making that platemail fit those boys.
Lester, Niamh and Stilgar travel north to see what's up there. Go into the hills a bit and see what's up, have some bad luck lose a dagger. Lester's Log: -We headed north, Stilgar, Niahm and I -We met a wood elf man in the woods. -He introduced himself as Brennus, a ranger and the guy who skinned our first dragon kill in Ollnem. -We met his daughter, Eilwynn, who was also an elven ranger who specializes with her bow and traps. -We learn that Stilgar's father is cutting him off, but is granting him a retainer (Eilwynn). -Eilwynn tells us of a tower on a hill that only appears at night during the new moon. Spooky. -We keep travelling North East, find poisonous mushrooms, avoid them cause they look dangerous. -We encounter a satyr playing music in the woods, Niahm saves our asses by playing some music and telling him stories. Some faeries make her scarf magical. -Satyr suggests trying the purple mushrooms for a good time. We do not. -Continue onwards, encountering some giant spiders in the trees, including a strange spider monster than walked on two legs. -We got x4 units of web that can be used to make healer's kit. -We headed to the hills and got slowed down a lot, but didn't encounter anything. -As we rest, Niamh sees red dragon hunting aurochs in the night. -We travel home, getting a bit lost on the way. -Arrive back in Rathands. -(left on 21st, got back on the 5th of wardsmoon) -Talk to Mella about shrooms, she suggests containing the spores of the purple one in a balloon of some kind and popping it on enemies. -We ask about the grave marker, Mella mentions it is likely Tabaxi, the unknown script was likely Carvoran, and that the "18lbs/person" was likely a rationing thing.
lester donaar monty undead etc
Niamh, Stilgar, Donaar and Monty travel south to the undead infested ruins discovered previously. They clear out the 1st, 2nd and 3rd levels on the 1st in the mind afternoon. In the last fight, a will o wisp strikes Donaar and steals his life force. Stilgar came back... different. And monty has a cursed weapon.
Go to the southern draconic undead ruins. Finish off everything there and get the l00t in the basement. On the 12th they finish it off, and leave Donaar's urn under a tree near the keep.
Killed almost everything in the tower.
Previously they went did downtime, got armies, Zanna the gnome came with. They then went up the northern penninsula, saw some evil fae, met the Tritons and Aryn, killed hags, saw the monastery
they'll stick around for the masquerade on the 23rd 25th of veilsmoon - lake shore 26th - camp 27th -they make it to island - camp on western coast 28th - western side 29th --bear fite 30th 1 st - HOME On the 2nd they Visit Mella etc.
8TH OF VIELSMOON - NE OF LAKE SHORE 9TH MAKE CAMP ON PLAINS 10TH -trench crater 11th - killed sahuagin at camp 12th - next 2 ocean 13th - near bodak horseman 14th - manticore 15ht - near delta 16th - lake night of 19th they make it back Killed sahuagin, a bodak and gave 69 nice copper to kobolds. Also found the trench
Journey to the mines, check up on the kobold tower and kill 2 on the way there., Get to the mine, kill sorcerer and 5 shield hands. Scare the kobolds a bit. Loot the place, piss the beds. They let the remaining mining engineers go free. Hurricane happens, fight owlbears on way back. morning of the 17th of galesmoon -light forest 18th plains 19th -kobold tower area 20th - near confluence 21st -near river 22nd - just across river 23rd - next to mountain near mine 24th-NE wind - they go up to the mine entrance and KILL - night -sotuh 25th - hurricane -edge of forest - fite owlbear 26th - hurricane -just south of river on forest 27th - hurricane - jeust near ofrk 28th - make camp near tabaxi 29th - just edge of forest 30th - in forest 1st of harvestmoon
26th of harvestmoon - n of 27th edge of forest 28th -south of camp 29th - southeast 30th - they make it into the shard of hyproxus 1st of Dhuumsmoon - fight more, meet tabaxi 2nd endsmoon - make camp on south side, just outside of the swamp area 3rd endsmoon - swamp walking with a 17, they're continuing through, Giant Crocodile attacks, lizardfolkd and shaman is follow make camp in swamp 4th endsmoon - they go to the swamp and find the hag huts, they talk about Mella a bit, STilgar gives some blood to them, they kill 1 hag but Obagion and Grella get away 5th endsmoon - in swamp 6th edge of swamp 7th river edge 8th across 9th 10th 11th 12th -Rathands They discover shard of hyproxus
23nd of of endsmoon - edge of forest 24th - out the plains 25th plains 26 - 1/3 way through -they fight a lot of shit down here trigger like 3 traps 27th of Endsmoon - wake up near pool -clear out much of the 3rd floor. Eilwyn gets turned to stone. 28th of endsmoon - Wake up in basement, open flood gates -decide to leave -camp on plains 29th -edge of forest 30th - they see Rathands and make it back at like 10 pm at night spared 2 kobolds 50 lester comes back on the 6th of firstmoon year 205?
22nd - half day of travel ahead - 2 hexes out 23rd - edge of the woods 24th - palins 25th - 2/3 through day arrive at hyproxus - kill Elementals, rescue Eilwynn- make camp at hyproxus 26th - plains 3 hex west 27th - just outside forest 28th - forest 29th - forest 30th - get back to rathands partwayn through day - sharknannigans
3rd of hearthmoon - leave - make camp on shore
4th - elven coursers
5th - camp in forest
6th - make camp past horn
7th - they come across the blights
8th - make camp just east of smal river
9th - make camp just west of town
10th - 1/3 of the way into the mountain
11th - camp on mountain hiding, just a bit further in
12th - ambushed by 4 magmin
-kill the dragon
-remove the head
-take 8 sq ft of dragon hide from it
-they get the treasure and go south on path
-make campe near temple to girruchor
13th
-camp on hill
14th-
camp in the hills again
15ht - hills edge of forest
16th - see upper thessacarn
17th -camp in woods
18th - camp next to river
19th camp next to river
20th-home before lunch time
-Stilgar goes to the Lady Gray's abode to show off
20th - they go the road's end -try out the pipes -leave the dragon head outside -talk to whisper aobut floatstone and the moons 21st travel 22nd -travel 23rd travel - get rooms 24th - wake up in New cassar -dockside bar -scary pete -sub boss of Moths in New Cassar -they shop, go to magic place - 25th -monty reads some stuff about 26th - they buy gifts for each other 27th - 28th - they do the big parliament 29th - onwards, training with Scary Pete and with the troops
16th of bloodmoon -make camp 2 hex north of 17th 2 hex north of that 18th - courser line 19th - 1 south of fae -fae offering 20th - upper thessacarn 21th - thessacarn again 22nd - thessacarn again 23rd - -see the clearing -clear tower of 2 footmen, 2 kobold -sleep in tower, 24th - lester buries the 2 soldiers -go back to army -make camp on the plains 25th -halfway through the day they get to the tower -Foldred suggests sending out a bait unit 26th -Party and Ollnem infantry go out on a hill nearby -the heavy cav camp out there too -they are seen 27th - stand around, spot some units 2 hex away just before night 28th - see some scouts in the very morning. They get back to the tower 29th - in the morning scouts see that the army is coming -they win the battle -they kill Tyrax bloodscale - 30th march further north 1st of Plowsmoon 2nd - they make it bloodscale keep in the morning and the gates are wide open, foldred starts heading through the gates -Party and army storm the keep, taking it over 3rd - Stilgar going to give speech to the townsfolk as they've -complimented them, mentioned Olfas's sacrifice -outlaws the Stolen word -outlaws slavery - 4th - 16th -stilgar oath
Wardsmooon 8th - -they find the temple to Girruchor -they find 2 25 gp art objects -they notice the path, some claw marks 9th - 2 hex nortwest 10th - mid day see coastline 11th - wake up on beach -west-northwest 12th- make camp on shore of bay 13th- 3 drow families -Rindal Keteeraerth, teen daughter, wife, older daughter and son -hills on other side make camp 14th -make camp on hill of tower 15th - make camp in forest to south 16th - See the shadow around 9 pm 9:30-10 +20 mins +6 =4:20 am 4:30 they get out around 4:50 -sun will rise 5:36 17th - they sleep at like 6, until 2 pm -make camp on edge of forest 18th - see ruins to north -get to ruins north 19th -sleep on hill 20th - get home
10 days of scimitar training from Stilgar to Niamh 2nd burningmoon 2nd - leave to go Rathands 4th oil of sharpness potion of love potion of animal friendship -foothills to the southeast - 5th of burningmoon leaving to go east waether 3 - -on plains near the camp kinda 6th - make it to river, just to other 7th -make camp in forest 8th -make it to lake shore in half day -tie up horses near swamp -they spot the pokey top of the tip top tower - - 7th of burningmoon -kill merrow and merrow priest, -break seal on hyproxus center -fight iron golem -kill roper and barlgura -take short rest, walk across the lake -it's Stilgar's birthday Haldir - astronomor Medalen - setter of walls Rhangyl - garden master -they travel west along this river -in forest make camp 8th -get to fork 9th -cross river to south west -mid day see cairn -camp in some light woods 10th --mid day see adult white dragon petrified -camp on plains 11th -make it to river, then go along river until the delta - 12th- -camp in forest 13th -make to rathands around the supper hour -they go visit magna lyrad in the tower -they get an offer of a silver sickle On the 13th Eilwyn spotted the scouts of the [REDACTED] 14th- wake up -get silver sickle 15th - 16th - arrive in new Cassar - - 23rd of burningmoon -get back to extended rest 3rd of NEW SESH
3rd of traveler'smoon they finish their extended rest -order eylwin to take some cav and scout to the southeast -+44 days 17th of veilsmoon -3rd floor of the tower is now a guest room -6 rainy -camp on the plains 18th - pass through stone dragon statue -camp on plains 19th -camp just short of the forest - 20th -about mid day make desert -travel further into desert -near end of day see vulture circling dead hyena -they kill some beetle swarms -they dome on the top of the dune 21st -keep going se -head to the hill area - 22nd -keep going east, kill an ACITON Ankheg -make it to kind of the edge of the desert - 23rd -see shore on south and make camp -scropion poison, 2d8 poison dmg , dc 13 24th-edge of desert on north 25th -leave desert north nort-west -make it 2 hexes out -stop by the grave of Donaar + concordance for Stilgar 26th -they find some tracks going south about mid day (2dbh failed at desert) dc-13 + 1 each day -xp 555 each -they track south successfully 27th - 1/3 through travellign day -follow fresher tracks kind of n near -out onto plains make camp 28th -furthe e ne 29th wake up -directly east -end of day into forest -Desna watch us go no further north east -make camp near 29ht -keep trtacking northeast eod make small river 30th -keep travelling make it to velgan -make camp on shores of the Velgan 1st of Galesmoon -cross the velgan, -fight 2 eagles 2nd -they abaondon their horses -get down into valley kind of area -make camp at bottom of valley 3rd -get across valley area -make camp edge of mountains 4th -make camp in mountain forest direct east 5th -wake up in mountains and come across Hunter Temmalodoc -they don't kill him. about 1/3 through travelling day Droungarious Althec Narziros -5 cold weather -5 doses (15 total) Keep Nozemos -camp 1 hex south of telemadoc 6th -they see the velgan -they travel ne -make camp SE of cult HQ 7th -they come across a small black dragonborn community -stealth around with 19 stealth -camp se of keep 8th - -see keep -two towers in front kind of like Notre dame -make it to the keep area -Niamh scout ahead surrounded by gate -sees soldiers, guard drakes -make camp on keep tile 9th -travel north 10th-camp north of bald mountain 11th -camp to n of volcano 12th -wake up, see dragon fly north northwest -skill challenge get 5 yes before 3 no -1 success athletics -1 success from levitating haste -1 from spider -1 from perception -failure from bad acrobatice -make it up -see cave, find lair, -dragon flies back as they're headed to the lair, about 40 ft in the air -they kill Anti-morial -they loot, find skull of Young red dragon -MOnty becomes eagle, flies north 80 ft per round for 60 minutes - 13th -wake up -send message to Garnis Eraprax "yes sir Stilgar, the knights have been practicing and the non nobles have begun reapign" -message to the Marquis -"this is very short notice -12 pathfinder -camp in the mountains on hex north of volcano 14th -camp wnw of hex by 1 15th -make camp nwn by but further -borrobush berries are spotted at night -6 units of borrobush berries 16th - -make camp on border 17th -The marquis wishes to tell you that some forces will be mobilized. The planning and operations rest with Stilgar. The great companies of seargants will not be available during the harvest. We hope that some aid will reach you in time but the way to Fort Fortitude is difficult with bagage trains -middle 18th -border 19th - 20th 21th 22nd 23rd -Lester finds note saying 24th -Foldred and a few troops will leave soon 25th -cross velgan 26th 27th -back at fort fort Link identifies the schematic for the staff of the woodlands -they put out inquiry for goggles of night -Stilgar drops the head out -Niamh senses that Stilgar bringing the head has provoked some reactions -monty will get his stamp 28th -Lester makes 2 potions of haste out of 6 units -lester tries to get some hedge nettle potions, uses 2 units niamh +10
-they do extended rest 2nd harvestmoon -there's a fire 6th Harvestmoon -foldred arrives in the mast 7th-rider arrives at fort fort telling them of Foldred's arrival 8th of Harvestmoon the knights arrive in fort fort -start talking strategy -STilgar describes their trip to kill the dragon 9th harvestmoon -make camp 10th camp on the OOBSDTSTP 11th get to eastern river -make camp on shore of river 12th -the army crosses, takes most of the day -they end up S then S of the OOBSDTSTP -the party will wait for the army to cross 13th -wake up near camp, decide to head forward stealthily, s then SE -17 stealth -21 pathfinder -11 survival -26 perception -ENEMIES 23 perception sorcerer used a level 3, 2 level 2 cleric used 1 level 4, 1 level 4 -they kill the team except the wild magic sorcerer -they talk to Thomas and learn a bit about him -they dome and make camp 14th -they head back up -they head nw 1 hex, they hand off Thomas -they head back SE -end up on protruding hill forest tile 15th - they wake up -army is on heavy forest hex -they travel forward 1 hex, 16th - they wake up 1 hex se -travel SE, army is just 1 hex behind -they make camp, see 3 drake riders in the night 17th- wake up nestled in -head west following the scouting guys -goes SW -then S -they fight the scouts in the night -they leave Nadarr alive and question him, send him off with a few HP 18th -army wakes in hills nested in mountains -they head SE 19th -they head ENE towards the keep -they encounter a shepherd and mostly decieve them --they make camp hiding with a 8 20th - wake up just sw of the Town -they scout the town -dome camp nearby - 18 to hide dome -sw of 21st - wake sw of keep -almost there 22nd -wake sw of 23rd - they spend a whole day going on with the rest of teh army 14 pathfinding 9 animal helping 27 perception 4.5 days 24th -full days travel 25th -full travel with cavalry 26th -see a scout 27th -they see the gates are shut -END SESSION - the treeline is around -monty does invis and flying -they saw some 28th -morning they wake up -they've got ladders END SESSION they plan to go at the walls they go invis and spider -they go over the walls and start makign a ruckus pulley system 60/ 80 Lester -secretly used the PURPLE MUSHROOMs to get the wands of disorienting -they win warfare, killing the stolen word leader -they kill the sorcerer END SESSION -they go up and kill Althec Nozemos -summon a planetar concordance, fight and kill an Abishai -The son of Althec escapes, -in the Libraries they find many texts, valuables etc. -900 GP worth of arcane components towards a tower upgrade 29th -they identify the black statue (casts magic weapon at 2nd level lasting for 8 hours with 10 minute ritual, up to 6 simueltaneous) - Neiamh does a vibe check of 24 -Lester gets a 25 to deal with the dead -MOnty looks through some of the tomes -Stilgar orders slavery abolished and those killed who resist it 30 -he gives a speech the night of the 30th (slavery over, we're in charge now, don't bother trying to resist us) 24 intimidation 1st Endsmoon 9th -partway through the day they get to Rathands -they get to eating supper at the marquis's -they have the meeting and the party decides on a vassal to rule over Thrumphor 10th- 14th-lester gets to New Cassar 15th- get to Zairgov 17th- work starts on the wand of fireballs