Staff of Shining Hope
Staff, artifact (requires attunement by cleric, sorcerer, or druid)
"And so Nyla bestowed upon her spouse a staff of her own making, as a sign of their union and her unwavering hope for their shared future."Spells: It can cast daylight (4 charges per recharge) sunbeam (4 charges per recharge) Radiance's Blessing: Those blessed by the staff are filled with a wellspring of hope and memories of blessed days. They permanently have advantage on saving throws against being frightened and always have access to a mote of brilliant sunlight that sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This can be cast once and in then must be recharged by laying it in the suns warmth for 24 hours. Solar Protection: A dome of divine protection appears in a large area of the casters choice. Any evil creature who tries to invade the dome have to succeed on a Constitution saving throw of which they have disadvantage. If they fail they take 4d6 radiant damage. This can be cast once and then must be recharged by laying it in the suns warmth for 24 hours. Never ending Hope: While wielding this staff if one falls below 0 HP they automatically pass a death saving throw once per day. Life Persists: The wielder raises the staff high and channels holy energy into a maximum of five creatures they can see. The most wounded is healed for 5d6 and the less wounded heal for 3d6. Undead and Fiend take the dice rolls as damage, halved if they pass a Constitution saving throw. This can be cast once and then must be recharged by laying it in the suns warmth for 24 hours.- "The Union of Two Goddesses," penned by Lady Yue

by GattoAdopts
Item type
Weapon, Other
Comments