Neithor
Before I tell you of Klosk’azan, or Klosk’s shadow, we must first speak of Klosk. Klosk was once a flourishing dwarven city within the Girak Peak (named after Taral Klosk, better known as Lead foot Klosk), far to the east in the Cradle Mountains. Girak Peak lay beside the Tyn Vudd, a small forest beside Tyn Tor and between Rangers Chase and The Painted Forest. Through Tyn Vudd, the Ealmar River runs south all the way through The Painted Forest, down to The Mirror. On the banks of the Ealmar river, at the foot of Girak Peak, lay Klosk’azan. At least that’s how the dwarves tell their story.
The Dwarves of Klosk delved deep beneath the Cradle Mountains; there they found the _____, a ______ like no other. Once word of the _____ spread, people from all over the world came. Klosk’azan transformed from a modest trading port into a crowded city practically overnight.
The Dwarves had their hands full just trying to maintain order. Then on rainy spring evening, the gates to Klosk closed forever. The next day Kobolds replaced the dwarven guards down in Klosk’azan, hailing to the new overlord Neithor the Green scale.
That was years ago, now you would not hear those names. Girak Peek became known as Neithor’s Peek, Klosk became known as Neithor, Klosk’azan became known as Klosk, and Tyn Vudd became the Bitterleaf Woods. Klosk is now a darker place,
A city turned on its head with a pursuit of turmoil and greed, Klosk is now a shadow of its former self. Once a port city connecting the Dwarves in the Cradle Mountains to the rest of civilization to share their craftsmanship through smith and art it stood out as a melting pot of ideas and trade with the rest of the world. As to be expected, there was eventually an influx of all kinds of merchants, artists, and philosophers migrating to the area. In its rapid growth, there was something that drove Greenscale to capitalize on the city's thin resources and overthrow the dwarven rule. Now, Neithor is a breeding ground for rogues and thieves. Sure, there are still temples and remnants of philosopher guilds of the past, there is an illusion of law headed by Constable Shaddon Haq, you may know him as "Shady," but it's understood that they all pay tribute to the Green Scales. In a city that thrives on the crooked market and criminal rule of Neithor, there are few that remember the old way.
(as a DM flip most establishments as LG to LE, leaving most of the LG/CG in the city as "criminals" or vigilantes")
In the slums of Neithor, you'll find the destitute remains of the dwarven community, systematically forced into the ghettos. Among them are the ones who remember: the Klosk'udan, or the Children of Klosk, are a society of dwarves that know of Neithor's secret. They know that Neithor is in possession of an old dwarven relic, hidden in the mountains, and he has guarded it through the greatest criminal enterprise the world has ever seen. The Klosk'udan work as vigilantes in an effort to reclaim their home and the treasure that is rightly theirs, and have named a leader they find the most honorable of their kind to lead them back to their former greatness who remains anonymous, but is known as Tyrlan Klosk, the Trail Foot of Klosk.
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