Shifu
Medium Humanoid
- Armor Class 19
- Hit Points 78 12d8+24
- Speed 30 ft.
- Initiative 1d20+4
STR 19 (+4) DEX 18 (+4) CON 17 (+3) INT 12 (+1) WIS 14 (+2) CHA 12 (+1)
- Saving Throws Str +8 1d20+8 , Dex +8 1d20+8 , Wis +6 1d20+6
- Senses Passive Perception 12
- Languages One language (usually English)
- Challenge 8 (3,900 XP)
ACTIONS
Multiattack
The shifu makes 4 slam attacksSlam
Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 7 1d6+4 bludgeoning damage.Kick
Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 16 3d8+3 bludgeoning damage, and if the same size or smaller, the target is pushed 10 feet.BONUS ACTIONS
Flip
Shifu disengages from all creatures and moves up to 10 feet.REACTIONS
Counter
If an enemy moves within reach of the shifu, the shifu can make a single slam attack as a reaction.Ultra Max Modifications
- Armor Class 18
- Hit Points 6/5/5/5
Comments
Author's Notes
Images created using Hero Forge