Pyrophiliac

Medium Humanoid
  • Armor Class 19
  • Hit Points 78 12d8+24
  • Speed 30 ft.
  • Initiative 1d20+4

STR 16 (+3) DEX 18 (+4) CON 17 (+3) INT 12 (+1) WIS 14 (+2) CHA 12 (+1)

  • Saving Throws Str +9 1d20+9 , Dex +9 1d20+9 , Wis +6 1d20+6
  • Damage Immunities fire
  • Senses Passive Perception 12
  • Languages One language (usually English)
  • Challenge 8 (3,900 XP)

Smoke ‘Em

Any target within 5 feet of the pyrophiliac when the pyrophiliac uses the flame thrower suffers 5 fire damage.

ACTIONS

Flamethrower

The pyrophiliac can shoot napalm in either a 20-foot cone or a narrow stream 30 feet long and 5 feet wide. Each creature in the area of effect must make a DC 14 Dexterity saving throw, taking 24 6d8 fire damage on a failed save, or half as much damage on a successful one.

Slam

Melee Weapon Attack: +8 to hit [1d20+8], reach 5 ft., one target. Hit: 6 1d6+3 bludgeoning damage, and target is pushed 5 feet.

Ultra Max Modifications

  • Armor Class 18
  • Hit Points 7/6/6/6

ACTIONS

Flamethrower

The pyrophiliac can shoot napalm in either a 20-foot cone or a narrow stream 30 feet long and 5 feet wide. Each creature in the area of effect must make a DC 14 Dexterity saving throw, taking 24 6d8 fire damage on a failed save, or half as much damage on a successful one. Slam Melee Weapon Attack: +8 to hit [1d20+8], reach 5 ft., one target. Hit: 6 1d6+3 bludgeoning damage, and target is pushed 5 feet.
Children

Comments

Author's Notes

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