Oath
Medium humanoid
- Armor Class 16
- Hit Points 5d8+7
- Speed 30 ft., climb 20 ft.
- Initiative +2 1d20+2
STR 15 (+2) DEX 14 (+2) CON 12 (+1) INT 3 (-4) WIS 10 (+0) CHA 10 (+0)
- Senses Passive Perception 10
- Languages Zombie Language
- Challenge 1 (200 XP)
Animyst Ape
This animyst possesses a climb speed of 20 and +2 HP per Hit Die.
Leverage Swing
The brawler does +3 extra damage against prone targets.
ACTIONS
Multiattack
Make 2 chain fist attacks.
Chain
Melee Weapon Attack: +4 to hit 1d20+4 , reach 10 ft., one target. Hit: 11 2d6+2 bludgeoning damage, and the target is knocked prone.
Chain Fist
Melee Weapon Attack: +4 to hit 1d20+4 , one target. Hit: 6 1d6+2 bludgeoning damage.
Ultra Max Modifications
- Armor Class 16
- Hit Points 4/4/4/3
ACTIONS
Chain
Melee Weapon Attack: +4 to hit 1d20+4 , reach 10 ft., one target. Hit: 11 2d8+2 bludgeoning damage, and the target is knocked prone.
Chain Fist
Melee Weapon Attack: +4 to hit 1d20+4 , one target. Hit: 6 1d8+2 bludgeoning damage.

Comments
Author's Notes
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