Gureeth
Medium humanoid
- Armor Class 15
- Hit Points 5d8+7
- Speed 30 ft., climb 20 ft.
- Initiative +3 1d20+3
STR 15 (+2) DEX 16 (+3) CON 12 (+1) INT 3 (-4) WIS 10 (+0) CHA 10 (+0)
- Senses Passive Perception 10
- Languages Zombie Language
- Challenge 1 (200 XP)
Animyst Ape
This animyst possesses a climb speed of 20 and +2 HP per Hit Die.
ACTIONS
Multiattack
Make two fire attacks.
Punch
Melee Weapon Attack: +4 to hit 1d20+4 , one target. Hit: 4 1d4+2 bludgeoning damage.
Fire
Ranged Weapon Attack: +5 to hit 1d20+5 , range 100/400 ft., one target. Hit: 5 1d6+3 fire damage.
Ultra Max Modifications
- Armor Class 17
- Hit Points 4/4/4/3
ACTIONS
Punch
Melee Weapon Attack: +4 to hit 1d20+4 , one target. Hit: 4 1d6+2 bludgeoning damage.
Fire
Ranged Weapon Attack: +5 to hit 1d20+5 , range 100/400 ft., one target. Hit: 5 1d8+3 fire damage.
Comments
Author's Notes
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