Elite

Medium, Humanoid
  • Armor Class 19 (armor)
  • Hit Points 104 16d8+32
  • Speed 30 ft.
  • Initiative +5 1d20+5

STR 20 (+5) DEX 20 (+5) CON 15 (+2) INT 14 (+2) WIS 16 (+3) CHA 12 (+1)

  • Saving Throws Str +9 1d20+9 , Dex +9 1d20+9 , Wis +6 1d20+6
  • Senses Passive Perception 12
  • Languages One language (usually English)
  • Challenge 8 (3,900 XP)

Snapshot

The elite can reduce its remaining speed by 10 feet and make an additional rifle attack as part of the same attack action (for example, it can make three additional attack if it doesn’t move and reduces its speed to zero).

Actions

Rifle

Ranged Weapon Attack: +13 to hit 1d20+13 , range 50/200 ft., one target. Hit: 10 1d10+5 piercing damage.

Rifle Butt

Melee Weapon Attack: +13 to hit 1d20+13 , reach 5 ft., one target. Hit: 8 1d6+5 bludgeoning damage, and target is pushed 5 feet.

ULTRAMAX MODIFICATIONS

  • Armor Class 19
  • Hit Points 4/4/5/5

Actions

Rifle

Ranged Weapon Attack: +13 to hit 1d20+13 , range 50/200 ft., one target. Hit: 2d6+5 piercing damage.

Rifle Butt

Melee Weapon Attack: +13 to hit 1d20+13 , reach 5 ft., one target. Hit: 1d8+5 bludgeoning damage, and target is pushed 5 feet.
Children

Comments

Author's Notes

Images created using Hero Forge


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