Welcome to the world of Dawn of Others, a realm where the remnants of humanity grapple with the dual forces of a zombie apocalypse and pervasive arcane powers. This world blends the grim and desperate atmosphere of a post-apocalyptic wasteland with the mysteries of both advanced technology and magical darkness. Here’s a brief introduction to the major factions and themes shaping this chaotic landscape.
1. Camp Hope
In the midst of the chaos, Camp Hope represents a beacon of optimism. This group clings to the belief that science holds the key to understanding and potentially curing the zombie plague. They dedicate their efforts to uncovering the cause of the zombie outbreak, hoping that their research will restore the lost civilization. Despite the odds, Camp Hope persists in their quest for a scientific solution, dreaming of a return to a world that once was.
2. Dark Syde
The Dark Syde believes that the arrival of zombies is intrinsically linked to the magical force known as the Dark. According to their view, as long as the Dark persists in the world, so too will the zombies. This faction employs the Dark as their primary means of interacting with their environment, embracing its influence to control or manipulate the zombies. Their worldview suggests that the Dark and the zombies are two sides of the same coin.
3. Necropolis
In Necropolis, zombies are not merely a threat; they are a resource. This faction has adapted to the new reality by researching and farming zombies for various practical uses. The pragmatic approach of Necropolis sees zombies as valuable assets rather than just danger, incorporating them into their daily lives and survival strategies. They exploit the undead for every possible benefit, reflecting a utilitarian approach to their grim existence.
4. Burton Hill
Burton Hill represents a return to simpler, more sustainable living. Faced with the challenge of maintaining advanced technology and the unpredictability of the Dark, the people of Burton Hill have chosen to focus on basic agriculture and animal husbandry. They rely on straightforward tools and techniques, protecting themselves with rudimentary weapons. Their survival depends on their ability to live off the land and defend their modest homesteads.
5. Camp Stealth
Camp Stealth embodies a survivalist mentality, willing to leverage any and all resources to stay alive. This group does not discriminate between old technology, the Dark, or other available means—they use whatever it takes to endure. Their flexibility and ruthlessness in acquiring and utilizing resources make them a formidable and unpredictable presence in the world.
6. The Salvation
For The Salvation, the focus is on technology, but their stance on the Others (individuals with magical abilities) mirrors their approach to zombies. They consider both as threats and deal with them accordingly. Their technological prowess drives their efforts to manage or neutralize what they perceive as existential dangers, aiming to protect their technology-centric way of life from both the undead and the mystical.
7. Defiance
Defiance is a coalition of Others—those gifted with magical abilities—who have banded together for mutual protection. This group prioritizes the safety and survival of its members, creating a network of support in a world that often sees them as outcasts or threats. By uniting their powers, Defiance aims to safeguard against both external threats and internal discord, striving to maintain some semblance of community and security.
Dawn of Others is a world where survival is fraught with peril and hope is a fragile but enduring flame. The interplay between advanced technology and dark magic creates a unique and evolving landscape, marked by moral ambiguities and desperate struggles. As factions vie for dominance and survival, the world remains a tense, foreboding place where every choice can tip the balance between hope and despair.
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