Ahnk Dracas Settlement in Dawn Islands | World Anvil

Ahnk Dracas

Industry & Trade

Tales & Ends

An odds and ends shop run by Ceicil the Tortle Specialty: Broom of Slow Flying

Guilds and Factions

Imperials

Known, dergotatorily, around Ahnk Drakas as "Alfy's Boys"  

Brotherhood of Stone

An offshoot of Clan Runemace, focused on crucial mining under the city, and operating as a unified dwarven force outside the atol.  

Seamestress's Guild

Found within other faction's settlements  

Hatters Gang

Primarily enforcers for Seamstress guild, can be hired out for extra enforcements.   Mostly comprised of Harrengon  

The Shades

 

Owlin's Dean

University academics, focused on magical arts and uncanny arts. Firmly rooted in the areas they hold, but too naval gazey to do much expansion.  

Unreal Arts

University academics, focused on maths and sciences  

The Watch

Guides and gophers. "Watch your step"  

Mailers

Dragonborn UPS - trusted to carry packages, have some level of autonomy between most areas where they do buisness  

Dracas's Eyes

Tiefling organization who run a newspaper, "The Many Eyes of Ahnk Dracas" Very high journalistic integrity   Also they run a thieves guild  

Farmers

Not actual farmers; a guild focused on setting up open market areas  

The Fools Guild

 

Croaks

Kenku weirdos. Gods love them.   Mostly weirdos going rogue but they follow the orders of the Soul of the City  

God's Trust

Various temples aligned together

Architecture

Ahnk Dracas is both weirdly varried and weirdly uniform. The factions, guilds, families and gangs have built up buildings and spaces to make themselves the most comfortable- the shapes and sizes vary wildly even on the same street, but the building material is uncannily consistent. The roads are each made of light grey cobblestone, the roofs are each tiled with a slate black tile that giltters in the rain.