Guardians of Celes Organization in Daven Rock | World Anvil
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Guardians of Celes

The Guardians of Celes is a small organization based on Kings Isle. This organization was founded over 1000 years ago by a trio of elves who sought to keep the location of the winds of Celes a secret. The winds are one of the resting places of the amorphous ones, regions of the world with high levels of elemental energy and connection to their corresponding planes.   When the winds of Celes were first re-found by a small group of sky elves exploring off the coast of Kings Isle they agreed that this tranquil oasis in the sky was to remain this way. They spent the next ten years tracking the locations and eventually figured out how to predict its path and they became the only people who were able to find it with any consistency. Since then many people have tired to find it yet to no avail, it’s seemingly unpredictable movements allow it to remain hidden. In the current age it exists almost more as a folk tale a location that appears in stories and is sought be those who are seen to be crazy and delusional as no such place truly can be on this realm.   The Guardians of Celes have on the rare occasion granted people the ability to come with them and visit. Those who’ve seen the Winds of Celes talk of a storm surrounding a small floating collection of islands inhabited by rare and incredible creatures. There is a presence in the islands that makes you feel watched, but at the same time protected.   If you want passage to the Winds of Celes you need to be able to convince the Guardians of Celes that you have no I’ll intent to demolish the Winds. If you are granted passage they will give you one day to spend once you get there. They take great care to protect its location and even if you see how to get there the odds of you being able to find it again are low.   One of the older organizations still in use today, the Guardians of Celes are no longer as important as they once were, now a small group protecting the location they hope to become more prominent as they see the Winds to be a great natural location that needs protecting. With the dawn of the age of exploration there’s a decent chance that they will become prominent in the coming years.
Type
Guild, Professional

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