Animalism Characteristics
By default Animalism powers
involving animals can only be used
on vertebrates. Additionally, any
use of the ability on herbivores
adds one to the Difficulty of skill
rolls involved.
■ Type: Mental
■ Masquerade threat: Low to medium. While talking to animals might seem eccentric, only the most violent applications of the Discipline elicit more than a few raised eyebrows.
■ Blood Resonance: Animal blood, preferably feral.
■ Type: Mental
■ Masquerade threat: Low to medium. While talking to animals might seem eccentric, only the most violent applications of the Discipline elicit more than a few raised eyebrows.
■ Blood Resonance: Animal blood, preferably feral.
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