Tier II - S
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A small, proud gang of Little Mexico toughs holding their turf against overwhelming pressure. What they lack in numbers they make up for in loyalty, blood, and something stranger—guided by a bruja who whispers through smoke and memory.
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“Blessed in blood. Bound by blade.”
Asesinos, The Knifeblessed, Salazar’s Sons
Npcs
Jesús “Mosca” Herrera (leader) – small, stylish, and fast with fists; believes in boxing, tradition, and never backing down
El Loco (lieutenant) – cowboy-hatted bruiser with a cast iron pan and a sawed-off under his coat; known for his cooking and unpredictable rage
Soledad Salazar – bruja and unseen advisor; never speaks in public, but her voice is heard anyway
Manny “Sombra” Reyes – runner and lookout; doesn’t speak, always watching from rooftops
“La Culebra” Elena Cruz – interrogator and hexer; rarely shows herself, but her reputation scars harder than her blade
Turf
Turf
Los Borritos (HQ) – A run-down taquería turned gang den and safehouse. Graffiti tags line the walls—crossed knives and burning roses.
Back alleys and corners across Little Mexico – Watched by footboys, whispered about in broken English and older tongues.
Notable Assets
A mysterious bruja who offers protection, visions, and curses—her price is never coin
A tightly knit core of riders who will bleed for one another
Hidden caches of handmade blades, sawed-off shotguns, and tools blessed in old rites
Quirks
Each member carries a hand-sewn token from the bruja—bones, thorns, tiny dolls
New recruits undergo a “blood crossing” that ends with a smoke-blessed blade kissed to their neck
They believe the bruja’s presence turns bullets aside and keeps the cops distracted—no one has proven otherwise
Situation
Los Asesinos formed not for profit, but protection—against other gangs, corrupt cops, and the creeping erasure of their neighborhood. They’ve made enemies everywhere, and every block they hold is a battle. Their luck—if it is luck—has held so far, and some say the bruja has a pact with something deeper. Other crews want them gone. The Sinners and Fear Crew don’t see them yet. But soon, someone will make a move—and the knives will come out.
Faction Clock: Complete ritual – 12
TODO: ADD MAP LINK
TODO: ADD DIPLOMACY LINK
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