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Ways of Earning Money

Working for money

In general, citizens in Daly can be roughly split into three types of earners.   Wage-earners: These people tend to have regular working patterns or tasks, and be paid either a set weekly wage or a negotiated fee for completing a set of tasks or responsibilities. Watchmen, clerks, stableboys, barmen, soldiers and more fall into this category, which comprises the largest number of earners in Daly.   Capital-earners: These people tend to work for themselves in some way, and make money by selling things they have created or worked to extract or grow. Blacksmiths and craftsmen often fall into this category, as do farmers, fishermen, hunters, miners and wizards. It is not unusual for well-off capital-earners to employ one or more wage-earners out of their profits.   Commission-earners: Commission workers tend to take part of the profits (or costs) for whatever role they are employed to undertake. Adventurers, negotiators, architects and other highly skilled roles tend to work on a commission basis of 5-20% of the overall.    

Money without working

There are also those who don't directly work to earn money themselves, but receive an income anyway (either in stages or as a single instance):   Passive income comes to those who own businesses or properties and take in rents or profits with no further involvement.   Inherited income tends to cover those who received large sums of money or land that they can live off without needing to earn additional money. Sometimes this is from a deceased relative, sometimes from finding an underground treasure hoard.   Controlled income covers those who are on a pension, receive a stipend of some sort to cover living costs, or otherwise are guaranteed a fixed amount of income regardless of their activity.

Subsistence level and barter-based living

  For some citizens, they either have no interest in money, or no capacity to earn a living (although the latter is incredibly rare). You can often find smallholdings and wanderers who rely entirely on subsistence level living- that is, they find, make or take the goods and items they need to survive from the world around them.   This often goes hand in hand with barter-based living, where a surplus of one type of item or good is swapped with another to fill a deficit- for example, if Old John has hatched out an extra 20 chickens for his needs but has nothing to eat other than eggs and a few vegetables, he might trade ten hens to Stumpy Pete for a side of bacon when Pete slaughters the hogs, and another ten to Crazy Maude in return for a couple of sacks of flour when her wheat fields are harvested.

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