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Power Level

Effect

By casting this spell, the caster can read the estimated numerical value of a creature’s power based on various factors. For every level of the caster divisible by 3, they can read one creature’s power level within sight. The factors for a creature’s power level are listed below:

Base = 0
Every 5 hit points = +10
Each ability score of 14-15 = +15
Each ability score of 16-17 = +25
Each ability score of 18-19 = +40
Each ability score of 20 = +60
Each ability score of 21 = +85
Each ability score of 22 = +110
Each ability score of 23 = +140
Each ability score of 24 = +190
Each ability score of 25 = +250
Each ability score above 25 (if game allows) = +500
Each language spoken beyond natural = +10
Each 20% toward a thief ability = +15
Each level of weapon proficiency beyond proficient = +30
Each different non-weapon proficiency = +5
Each different weapon proficiency = +10
Each first-level spell able to cast = +10
Each second-level spell able to cast = +25
Each third-level spell able to cast = +45
Each fourth-level spell able to cast = +70
Each fifth-level spell able to cast = +100
Each sixth-level spell able to cast = +135
Each seventh-level spell able to cast = +175
Each eighth-level spell able to cast = +220
Each ninth-level spell able to cast = +270
Each tenth-level spell able to cast = +350
Each eleventh-level spell able to cast = +450
Each twelfth-level spell able to cast = +600
Each epic spell able to cast = +1,000
Each plus on a magical item on hand = +100
Each special enchantment = +150
Each charge in a magical item on hand = +10
Each first-level spell inside a magical item on hand = +20
Each second-level spell inside a magical item on hand = +50
Each third-level spell inside a magical item on hand = +90
Each fourth-level spell inside a magical item on hand = +140
Each fifth-level spell inside a magical item on hand = +200
Each sixth-level spell inside a magical item on hand = +270
Each seventh-level spell inside a magical item on hand = +350
Each eight-level spell inside a magical item on hand = +440
Each ninth-level spell inside a magical item on hand = +550
Each tenth-level spell inside a magical item on hand = +700
Each eleventh-level spell inside a magical item on hand = +900
Each twelfth-level spell inside a magical item on hand = +1,200
Each epic spell inside a magical item on hand = +1,750
Each supernatural power = +500
Every point of armor class below 10 = +25
Each point below 20 for a saving throw = +10
Every 5,000 gold piece value of a magical item = +15
Every 5% toward some kind of resistance = +20
Each extra class = +500
Every 10 feet of infra vision = +20
Every 10 feet of dark vision = +50
Every 10 feet of true sight = +100
Every 10 feet of an active spell = +35
Each polymorph shape = +50
Each breath weapon = +150
Each hit die of monster capable of turning = +50
Each hit die of monster capable of instantly turning = +100
Each hit die of monster capable of disrupting = +150
Each hit die of monster capable of greater disrupting = +200
Demigod-hood = +10,000
Lesser god-hood = 25,000
Intermediate god-hood = 50,000
Greater god-hood = 100,000

Any of these factors could have an increase in the total power level bonus of up to an additional 300% depending on the magnitude or strength of an ability.

Manifestation

The caster, and only the caster, can see a number floating above the creatures being evaluated. This number reflects the creature's power level.

Material Components
Powdered gold (10gpv)
Eyeball
Related School
Divination
Effect Duration
Instantaneous
Effect Casting Time
1 segment
Range
Special
Level
2nd-level Arcane
Applied Restriction
The spell cannot be used to see the power level of a creature that is not in sight

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