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Leveling up

Learning new Skills and improving old ones

Assuming you live through everything the City has thrown at you, you're going to need to get better at what you do. Players can improve their Skills (or begin new ones) and Role Abilities by accumulating what we call Improvement Points (I.P.). As you gain more I.P., you'll record these points in the Improvement Point area of your character sheet. When you have collected enough Improvement Points you can raise the Level of a Skill or the Rank of your Role Ability.  

Playstyle-Based Improvement

  Unlike other tabletop games, Cyberpunk RED uses a system called Playstyle Improvement. This type of Improvement allows the GM to reward each player based on their preferred type of gameplay and their level of participation in that gameplay type. In classic Bartle Taxonomy, these types are Socializers, Explorers, Achievers and Killers. But in Cyberpunk RED, we describe the types as:  
  • Warriors: Combat oriented Players like to engage in tests of skill against adversaries. They want to build the strongest fighter in the group, as well as have the best weapons or combat abilities.
  • Socializers: Social-oriented Players are all about the overall game experience. They like to tell jokes, record stories, and contribute in ways that are not directly within the game. In and out of the game, they tend to take supportive roles.
  • Explorers: Exploration oriented players like to find new things in the world. They like to make friends and alliances and find new places and things to experience. They also love to solve non-combat related puzzles and mysteries.
  • Roleplayers: Roleplay oriented Players like to concentrate on playing their character as accurately to type as possible. They enjoy constructing elaborate backgrounds for the character, often including personal props, pictures and even special diaries. They enjoy "acting out" important scenes with speeches or elaborate descriptions.
  What Type of Player Am I?   But what kind of playstyle is yours? We figure this out by having each Player take a small quiz after they finish character creation. This helps both the GM and the Player to determine what playstyle best approximates their type.   In the boxes below, you should choose the 5 things you find most important when playing. The box with the most circles is your primary play style. The box with the second most circles is your secondary play style.  

 Earning Improvement Points   After each game session, the GM awards all Players Improvement Points based on how successful they were in their mission. If the mission was finished (successfully or unsuccessfully), the Players gain Improvement Points based on their Group's success (taking the value from the Group Column) unless they did something that the GM considers stand out from one of the other play styles that would award them more points.    If the players didn't finish the mission, they are awarded I.P. based on either their Primary or Secondary Playstyle, unless they did something that the GM considers stand out from one of the other play styles that would award them more points.    For instance, if Bob Jones is a Warrior Type, and he manages to defeat all of the dreaded Team X by luring them into a crossfire trap, that would fall under the "very effective or clever use of combat skills, defeating several opponents in unexpected or unusual ways" category. So, Bob would get 50 Playstyle I.P. for that feat.  

 Spending Improvement Points  Players can spend their earned Improvement Points to better their Character. To raise a Skill or Role Ability, they must spend a number of Improvement Points based on the Skill or Ability’s next Level/Rank.  


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