Inferno in Crytures | World Anvil
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Inferno

Tactics

An Inferno cryture can rain down damage across a wide swathe of the battlefield. The basic attack, Fireburst, can hit several enemies at once, turn after turn. In the same vein, Burn Away can blast a wider area, possibly inflicting the Softened status in the process. Blast Jets lets the cryture propel themselves with a burst of fire, giving them a way to escape melee engagement. The paragon power, Scorched Earth, can blast an area with lingering flames and punish enemies for staying in - or moving though - the blast area.

Benefits

Level 1 (100 exp)

Inferno Novice - The cryture gains the Fireburst and Blast Jets power.

Level 2 (150 exp)

Caster - The cryture gets +1 Mana.

Level 3 (250 exp)

Inferno Adept - The cryture gains the Burn Away power.

Level 4 (400 exp)

Durable - The cryture gets +10 Health.

Level 5 (600 exp)

Inferno Paragon - The cryture gains the Scorched Earth power.

Powers

Fireburst

Type: Fire
Major Action
Ranged 5 Blast 1
Attack: Power + Inferno vs. Evasion
Hit: 2 damage per hit.
Crit: +1 Hit.

Blast Jets

Cost: 1 Mana
Type: Fire
Major Action
Personal Blast 1
Attack: Power + Inferno vs. Evasion
Hit: 3 damage per hit.
Effect: You shift 3 spaces.

Burn Away

Cost: 2 Mana
Type: Fire
Major Action
Ranged 5 Blast 2
Attack: Power + Inferno vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Softened.

Scorched Earth

Cost: 3 Mana
Type: Fire
Major Action
Ranged 5 Blast 2
Attack: Power + Inferno vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit.
Effect: The blast area becomes Enflamed for the rest of the encounter.
Type: Fire   Role: Artillery/Drifter

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