Arbo
Description
The quick and aggressive Arbo rarely goes a day without fighting something. Within their own groups, they regularly fight to establish the pecking order, but will often leave the group to go off on their own, seeking other crytures to train themselves against. Sometimes an Arbo will seek out humans to fight, perceiving them to be stronger based solely on size. Given this behavior, it's quite common for conjurers to be tasked with breaking up nests of Arbos that settle too close to civilization.Combat
Arbos are aggressive fighters that like to team up against enemies. Oftentimes they fight in pairs, where one will draw attacks, as its partner flanks to gain attack bonuses. When one partner gets tired, they will swap roles, with the weaker one resorting to Scamp powers to stay out of reach.Features
Climber I
- This cryture gets a +2 die and roll modifier to scale vertical surfaces.
Super Strength I
- This cryture can spend 1 Mana to gain a +1 roll modifier on checks to move, break, or lift things.
Metamorphosis
Arbo > Arbrah
- Requirements: 4 Class Levels, 2 Affinity
- Cost: 1 Beast Essence, 4 Martial Essence
Arbrah > Arbrawl
- Requirements: 9 Class Levels, 3 Affinity
- Cost: 2 Beast Essence, 8 Martial Essence
Arbo Family
Roll the Dice
1-8 | Martial Essence |
9-10 | Beast Essence |
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