Definitions:
• Common Coteries and Groups: Convocation of Houses, Rose Council (Australia), White Roses, Council Fire of Dreamers, Chronos Artistic Movement, Dusk Blossom.
• Rare Coteries and Groups: Council of Petals, Dark Roses, Watchers, Toreador Knightly Orders
Toreador Lore 1:
What an unreleased childe would have heard through the grapevine
- • Understands that Toreador are passionate about arts and humanities.
- • Heard the terms Salon, Artiste, and Poseur, but does not understand what these mean.
- • No lineage knowledge.
- • Aware of arts in city.
- • Toreador attend art shows, high society galas, and media events.
Toreador Lore 2:
What a newly released Childe would know
- • Knows the current toreador scandal/politics (local) in relation to other clans. May have head rumors of the regional toreador scandals/politics, but probably doesn't know the inner workings behind it. Can briefly summarize local Toreador views of other clans in their sect. Would have to do some digging to gain a regional perspective.
- • Has a basic understanding of Toreador ideals.
- • Knows the difference between Artiste and Poseur. Hopes never to become a Burnout.
- • Knows the names of the five Guilds; including their basic functions, focus, and structure.
- • Knows there are lineages, and may be able to name a few houses. However, may not know if they are major or minor houses.
- • Can recognize local Toreador.
- • May have attended a salon
- • Understands the Toreador status system and its uses.
Toreador Lore 3:
What an up-and-coming Toreador Powerhouse would know
- • Knows Toreador specific events and rumors from 1400 to present time, or history of Clan Toreador that spans the character's lifetime, whichever is greater.
- • Knows the names of each Didaskalos for each Guild, all the members of your Guild in the Region.
- • Knows the proper etiquette for attending a grand salon.
- • Recognizes the names of some of the common societies/coteries (see below) within clan Toreador, but is unsure as to their membership or their purpose.
- • Knows the names of the major houses in Toreador, and can contact its most prominent member
- • Can name some of the minor houses in Toreador.
- • Understands the differences between the various Toreador gatherings, and may have even been personally invited to a Salon.
Toreador Lore 4:
What an established Toreador has overheard
- • Understands enough about the relationship between the Artistes and Poseurs to know that no one should feel threatened by being referred to as a Poseur.
- • Knows Toreador specific events and rumors from Ancient Greece to present time (does not include Minoan Crete, First City, or Second City).
- • Knows the general history of Constantinople, the city of Michael. (However, the character is unlikely to know kindred specific details about the death of Michael and the fall of Constantinople.)
- • May have heard some basic rumors about the clan founder. The founder was likely female, some call her Arikel and some call her Ishtar. She was a sculptor, a bull dancer, a courtesan, or a priestess, perhaps all of these and perhaps none of these.
- • May have encountered or spoken with one the Rayeen al-Fen, the Islamic Toreador. [Note: if your character is a Rayeen al-Fen, you would likely know this information at Toreador x2]
- • Knows most of the ideologies of the common Toreador Societies/ Coteries. May know a prominent member of that coterie or group.
- • May have heard of some of the rare Toreador Societies/Coteries, but is uncertain of their membership or focus.
- • May have several contacts within the Major Toreador houses, and knows the names of all of the minor Toreador houses.
- • Can wrangle an invitation to major Toreador Balls or Grand Salons; knows the etiquette of how to host Salons and may know enough etiquette to effectively host a Toreador Ball.
- • May know about some portions of the Book of Nod relating to the Toreador.
- • Knows the history of the recent re-establishment of the Guilds and knows the Guild Membership of neighboring Regions.
Toreador Lore 5:
Gossip that takes real talent to uncover
- • Knows Toreador specific events and rumors through the history of the clan, including the legends of the First City and Second City, as related from the Toreador perspective.
- • Knows of the rare Toreador coteries/groups and might have a means to contact a member.
- • Very aware of Toreador Lineages.
- • Knows the history of the guilds. Can generally identify a Toreadors guild affiliation.
- • Owns or knows significant portions of the Book of Nod that relate to the Toreador. Have heard that there are fragments that may have additional Toreador information.
- • Knows how to host a Grand Salon with all the proper etiquette.
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