Session 34: The Finale Report
General Summary
OUTSIDE THE KRAKEN'S CHAMBER
WITHIN THE KRAKEN'S CHAMBER
The doors open up to a dimly lit room, with the sound of a stream echoing from the far side. The dim light isn't from any man-made sources, but from the softly glowing crystal like substance that run in veins throughout the deep black stone walls of this chamber.
The deep black stone walls appear to be polished so well that you can see your distorted reflections looking back at you. The glowing crystal lines spreading along the walls making it appear to be a cracked mirror.
In the center of the room you see what looks like an island surrounded by what was once an underground lake of some kind. Now though, in place of water, you see thick viscous blood in its place. In the center of the island is a large coffin, matching the rest of the chamber.
As the Coterie walks into the chamber, you see The Captain laying in a heap on the cold floor just inside the door, clearly in Torpor. Standing between you and the lake of blood, you see the familiar Nosferatu, Molar, alongside a Gargoyle, Toby. Bishop Liberius will be on the island beside the Coffin, regardless of what the next step turns out to be.
Primary Plan of Events:
1. The Coterie helps Serafina and Vincent finish off the Bishop and other Sabbat. ○ Prince Serafina has Jax help set up the Wards/Rituals to contain the Kraken when he wakes up, in case he wakes up in a Frenzy. § The wards will help contain him, and help him regain control once he's fed. ○ George uses his Alchemy and possibly Antediluvian Blood to wake up the Kraken. ○ The Kraken will awaken with a guttural roar as he slips into a Hunger Frenzy. He will climb out and immediately eat/Diablerize the remaining Sabbat. § As the Kraken is loudly feeding from the Sabbat, Prince Serafina's Ritual Chanting will shift into singing "Tilli Tilli Bom" and will approach the Kraken. § Looking him in the eyes, she will kneel beside him, then reach up and gently touch his cheek as his wild bestial grimace relaxes, and the Kraken regains control. 2. The Archons show up with some of their allies and will try to kill the Kraken, since they will arrive too late to stop the Coterie from waking up the Kraken. a. The Archons will give Serafina and friends the opportunity to leave the City quietly and go into exile, as he is now the Prince of Crescent City and it will be better for everyone if they didn't try to fight. Of course Serafina will refuse. i. If the Archons have the ring of King Solomon, the Tremere will use it at this point to force MoMo to take control and begin to join the Archons' group. MoMo will take control of Quinton's Body, and will begin walking towards the Archons' group but will be clearly fighting Quinton for control. ii. If the Coterie continues to resist they will see the Archon's sigh and turn to leave, once more saying something like "Come now MoMo lets give our friends some room to do their work." Assuming that MoMo is still in control and following them out. iii. This will be when Quinton regains control, just in time to see the Lady in Red enter in between the 2 departing Archons, suddenly realizing he is now standing in between the Prince, Kraken, etc. and the Lady in red shows up like the Visions. iv. The Lady in Red is promptly followed by Phantom, Special Agent Smith, and the Missionary's partner, and a few dozen Inquisition Soldiers who immediately begin the flank the room/group. v. Before the Soldiers have all entered the room, the Coterie watches as the entering Soldiers are enveloped by what looks like a massive red fog bank, which begins to rapidly pour in and fill the room.SECRET PLOT POINT REVELATIONS FROM THIS SCENE:
Hound Jax Stocke
Tremere | 12th - Neonate Generation
Hound Saoirse
Brujah | 11th - Ancillae Generation
Hound Ester Morales
Hound Douglas Ravenwood
Toreador | 11th Ancillae Generation
Sheriff Quinton
Malkavian | 10th - Ancillae Generation
Hound Tala
Ravnos | 10th - Ancillae Generation
Report Date
01 Nov 2023
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