Frenzy Rules
1. Resisting Frenzy:
Dice Pool:
- Willpower + 1/3 Humanity (Rounded Down)
Win:
- Resist successfully but spend a turn to suppress the impulse.
Critical Win:
- Resist without losing a turn.
2. Ride The Wave:
Intentionally succumb to frenzy but maintain control of your character. Use frenzy rules as normal.
3. Mechanics:
Control:
- Storyteller controls your character. Ignore further frenzy tests and compulsions.
Health:
- Ignore most Health-based penalties.
Disciplines:
- Use only Physical Disciplines. When targeted by a Discipline power, add +3 dice to your resistance pools or add +2 to the Difficulty (if no resistance pool).
Willpower:
- Spend 1 Willpower to assume control of your character for a single Turn. Do not use Willpower to re-roll dice.
Resolution:
- Goal is achieved at any cost, or the scene ends.
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