Brujah Lore Myth in Crescent City By Night | World Anvil

Brujah Lore

Brujah Lore 1: What an unreleased childer would know
  • You have heard the term Brujah and understand it
  • You have heard the term scholarly warriors
  • You have no clue what The Call is
  • You have heard the term Rabble
  • You know that Brujah tend to anger quickly
  • Brujah In Clan Disciplines are: Potence, Celerity, and Presence

Brujah Lore 2: What an up and coming Neonate would know

  • You understand the terms iconoclast, individualist and idealist and know which camp you fall under.
  • You have heard of the call
  • You know that status is earned by physical prowess
  • You have heard of rants and may have attended one
  • You know of the 7th Tradition -- don't get caught
  • You have heard of Troile and Carthage
  • You understand that getting a Brother killed is a crime and have heard of the punishment of such. (remember the 7th tradition here)
  • You know that Brujah tend to be rebels in their way of thinking
Brujah Lore 3: What most Ancillae know
  • You know that the 3 camps work together despite disagreements
  • You understand the concepts that make up the three different camps
  • You know the stereo-types of the individuals in the three camps
  • You can recognize the names of the Elders of the clan
  • You know the names of the important Ancillae
  • You know when to and when not to make The Call
  • You have heard of Raves and may have attended one
  • You have heard of running The Gauntlet as punishment
  • You know that the most heinous of all crimes is the betrayal of a brother
  • You know the punishment for making the call inappropriately
  • You have heard rumors of the Brujah involvement in the 1917 Russian uprising
  • You understand the Call

Brujah Lore 4: What a Brujah scholar would know

(Note: Note at this level you have become more locked into the past and have begun to lose touch with clan mates, you become paranoid, and, at ST discretion, get the negative trait of paranoid, without the bonus from it)
  • Heard how one locates a Rave and may have used the clues to do so
  • Heard of a tradition that the elders have called the Debate
  • Heard iconoclast Brujah elders do not attend Debates
  • An understanding about the fall of Carthage and the role of the Venture and Toreadors with it.
  • A familiarity with the Ancillae of your camp and some in other camps.
  • A relationship with some of the elders in your region.
  • Heard of the development of the Clan weakness, and stories of its development.
  • An understanding that it is difficult to separate the fact from fiction within the Brujah history
  • Heard rumors that Brujah himself created the written language
  • Heard rumors that the Brujah were involved in the separation of the colonies from Britain
  • Have an understanding of the Call enough to know the consequences of it

Brujah Lore 5

  • You understand the role of the other clans in the history of your blood
  • You believe there was a possibility that Troile was coerced into challenging his sire either by Brujah himself or others of the 4th Generation
  • You have an idea of Varojas role in the Sabbat and infernalists
  • You understand what really caused the fall of Carthage
  • You have heard rumors of walking hypnosis
  • You hear rumors of the Brujah helped to form the Sabbat
  • You know what the Call is really about
  • You possess knowledge most scoff at and your name and word have become sullied
  • You have knowledge of the existence of True Brujah and may have met one.
  • You understand that the True Brujah are remnants from the past with the power to manipulate time
  • Research hints that the Brujah are a driving force behind the Sabbat
  • You have a basic understanding of the history of the Brujah, as presented in the Clan book
  • You no longer can recognize your brothers unless they are famous or infamous

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