Faiths of Lake Province
Across Cratha, each family has its own patron deity. Each also has their own rituals and beliefs, though most observe a series of public holidays that honor the gods in general. Each deity is said to benefit their chosen people, as long as they act according to their principles. Some are said to bless crops, some are said to protect from harm, and some are said to make their faithful lucky or wealthy. A rare few are seen as monsters to be appeased rather than benefactors.
One can take on a different patron deity by being adopted into or marrying into a different family. One can renounce one's family deity, but this is often seen as renouncing the family itself.
Priests and other faith practitioners act as guides for interacting with the deities and spirits of the world. They can be intermediaries between a person and the deity of another household, or a person and their own family patron, if they have fallen out of favor.
If one has no deity, there are a few patrons who are believed to accept the "lost."
Osen, the Mistress of Graves, is a veil-clad woman said to roam cemeteries late at night, looking for her family's long-lost graves. It is said she gives good luck to those who tend the graves of those with no living relatives.
Rayanna, the Ancient Mother, is depicted as an aged, heavyset woman in a tattered shawl. Her children have grown and gone, so she opens her doors to the world's orphans and vagrants. She soothes their aches and protects those who give to the poor against falling into poverty themselves.
Hafor, the Laughing Burglar, is rarely drawn. When he is depicted, he is a thin man with a hood over the top half of his smiling face. He accepts all those who act outside the law, whether they are actual outlaws or merely criminals. He helps those who disregard the law on their own initiative (rather than being told).
Zuth is the Murderer. If she once had a symbol, it is lost to history. Her few followers carry an icon of another patron that has been damaged in some way. The act of stealing and defacing an icon of your victim's family deity is said to bring Zuth's dark favor upon your evil deed. There is a pantheon of greater deities, called the Creators, but they are rarely worshiped. They embody the primal forces of the world, especially storms, earthquakes and plagues, and as such it is considered wise not to draw their attention. When they do arise, cults of the Creators are quickly driven out for fear they might bring disaster.
Rayanna, the Ancient Mother, is depicted as an aged, heavyset woman in a tattered shawl. Her children have grown and gone, so she opens her doors to the world's orphans and vagrants. She soothes their aches and protects those who give to the poor against falling into poverty themselves.
Hafor, the Laughing Burglar, is rarely drawn. When he is depicted, he is a thin man with a hood over the top half of his smiling face. He accepts all those who act outside the law, whether they are actual outlaws or merely criminals. He helps those who disregard the law on their own initiative (rather than being told).
Zuth is the Murderer. If she once had a symbol, it is lost to history. Her few followers carry an icon of another patron that has been damaged in some way. The act of stealing and defacing an icon of your victim's family deity is said to bring Zuth's dark favor upon your evil deed. There is a pantheon of greater deities, called the Creators, but they are rarely worshiped. They embody the primal forces of the world, especially storms, earthquakes and plagues, and as such it is considered wise not to draw their attention. When they do arise, cults of the Creators are quickly driven out for fear they might bring disaster.
Remove these ads. Join the Worldbuilders Guild
Comments