Proficient Poisoner

PROFICIENT POISONER.

General Feat (Prerequisite: Level 4+, proficiency in poisoner’s kit, occultist’s tools*, or herbalism kit) (5r, 3rd Party, Homebrew)   You gain the following benefits.   Ability Score Increase. Increase your Dexterity or Intelligence Score by 1, to a maximum of 20.   Poisons Expert. You gain resistance to poison damage, and can detect the presence of poison by spending 1 minute examining a substance or object. Once per day after finishing a long rest, you can spend one hour working with your chosen tools to create a special concoction or infusion using materials harvested or found in the field. You must have access to your tools during this time. As you gain levels, you learn how to create a more powerful item, as shown on the table below. This creation becomes inert after 24 hours. See the Core Rules for more information on the items below.   Level 1 — basic poison   Level 5 — serpent venom   Level 11 — wyvern poison   Original design and creation by the Dungeon Dudes in Sebastion Crowe's Guide to Drakkenheim.

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