Mage Slayer Feat

MAGE SLAYER

General Feat (Prerequisite: Level 4+) (5r, Homebrew)   You gain the following benefits.   Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.   Concentration Breaker. When you damage a creature that is concentrating, it has Disadvantage on the Saving Throw it makes to maintain Concentration.   Everwatching. When a creature within 5 feet of you casts a spell, you can use your reaction to make a melee weapon attack against that creature. You have advantage on saving throws against spells cast by creatures within 5 feet of you.   Guarded Mind. If you fail an Intelligence, a Wisdom, or a Charisma saving throw, you can cause yourself to succeed instead. Once you use this benefit, you can’t use it again until you finish a Short or Long Rest.

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