HEAVY ARMOR MASTER
General Feat (Prerequisite: Level 4+, Heavily Armored) (5r, Homebrew)
You gain the following benefits:
Ability Score Increase. Increase your Constitution or Strength score by 1, to a maximum of 20.
Armored Strikes. While wearing heavy armor, your unarmed strikes deal 1d4 + Your Strength bludgeoning damage.
Immovable Stance. While wearing heavy armor, you have advantage on saving throws against effects that would move you against your will or knock you prone.
Bulwark. You can use your bonus action to grant yourself resistance to bludgeoning, piercing, and slashing damage until the start of your next turn. While you have this resistance, your speed becomes zero. You can use this feature a number of times equal to your proficiency bonus each Long Rest and you regain one use whenever you finish a short rest.
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