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Holfast Riverthorn

Holfast Riverthorn is an irritable old halfling whose cunning demeanor masks a sharp intellect and deeply personal motivations. As a trusted agent of House Skatterhawk .

House Skatterhawk, Holfast specializes in obtaining antiquities and manipulating trade deals, often serving as a double agent with the Seven Suns Trading Coster. His role involves feeding just enough truth to maintain his cover while weaving in falsehoods to advance secretive plans.

A fiercely protective father, Holfast dotes on his daughter Lisbet, but his affection is clouded by his disdain for her relationship with Lucky Lyle Sunnyside, a carefree halfling bard with a penchant for throwing knives. Believing Lisbet deserves a high-value marriage within a prominent trading coster, Holfast covertly schemes to undermine their union while plotting to seize control of House Skatterhawk's operations for himself.

Though his grumpy exterior and irritable nature are off-putting to many, Holfast's shrewdness and ability to navigate complex schemes make him an indispensable—and dangerous—ally or foe in the shadowy world of trade and espionage.

Children

Holfast Riverthorn

Small Halfling, Merchant, Lawful Good

Armor Class 12
Hit Points 17
Speed: 25 ft Fly: 100 ft Hover: 100 ft Burrow: 4 ft Swim: 8 ft Climb: 12 ft

STR

11
( +0 )

DEX

8
( -1 )

CON

12
( +1 )

INT

14
( +2 )

WIS

11
( +0 )

CHA

12
( +1 )

Saving Throws INT +4, CHA +3
Skills

Investigation +4, Insight +2

Senses

Passive Perception 11, Darkvision 60ft

Languages Common, Halfling, Elvish
Challenge Rating 1/8
Proficiency Bonus +4

Description

Holfast Riverthorn is an irritable old halfling. Working primarily for House Skatterhawk obtaining antiquities, he is utilised as a double agent with the Seven Suns Trading Coster - providing false information in amongst truthful to assist Skatterhawks plans.

Flaws

Quick Temper


Lucky. When this creature rolls a 1 on the d20 for an attack roll, ability check, or saving throw, this creature can reroll the die and must use the new roll. 

Brave. This creature has advantage on saving throws against being frightened. 

Halfling Nimbleness. This creature can move through the space of any creature that is of a size larger than theirs. 

Actions

Thrown Copper. Ranged Weapon Attack:+1 to hit, range 15/30 ft., one target.Hit:1 (1d4-1) bludgeoning damage. 

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