Charmer
Charmer
Req. 18 CHA
1. Sex Appeal: Passive
You like to think of it as being “experienced.” Every 6 levels you gain an additional Stat Point in CHA and a Feat Point. +3 to all CHA checks you make.
2. Charm: At-Will Action
Roll CHA; if the result is 15 or more, your target’s affection level is temporary increased by 1d4. This effect does not stack with itself and can only be used on a single target at a time.
3. Silver Tongued: EOT Action
Attempt to use your skills as a conversationalist to redirect a conversation. Roll CHA; on a result of 15+, the conversation is redirected. On a result of 18+, the conversation is redirected and they will have forgotten what they were talking about. If used in combat, this Dazes the target.
4. Charming Allure: Passive
What kind of monster would try to ruin such a pretty face? When you would be struck by a melee attack reduce the damage of their attack by 2 of its highest hit die. You cannot critically fail seduction checks.
5. Putting in Work: At-Will Full
You can spend a Stat Point to increase an NPC’s affection level towards you permanently. Or a Feat Point to change a town’s affection towards you. If you roleplay out how this occurs, you may refund those points if you lose the ability to interact with that target because they are destroyed, or they die.
6. Fake Tears: Daily^10 Action
You put on the waterworks to draw sympathy from others, lowering their defenses and CHA to 0 for the following turn.
7. Flattery: Daily^7 Action
You shower someone with praise, boosting their ego and self-esteem for a while. Increase the target's charisma by your CHA and their HP by 2x[your CHA] for 2 turns. If used against an enemy, you get Advantage on your next CHA check against them.
8. Thicc: Passive
Your good lookin’ features grant you a 25% discount when buying from the opposite sex. It pays to be cute.
9. Flash ‘em: Daily Action
You can use this skill on a single, non-boss character of your choosing. All current conversations are dropped and the topics forgotten. If used on a shopkeeper, your next purchase has its price reduced by 65%. If used on a pc they give you either an item of your choosing from their inventories or 20% of their money.
1. Sex Appeal: Passive
You like to think of it as being “experienced.” Every 6 levels you gain an additional Stat Point in CHA and a Feat Point. +3 to all CHA checks you make.
2. Charm: At-Will Action
Roll CHA; if the result is 15 or more, your target’s affection level is temporary increased by 1d4. This effect does not stack with itself and can only be used on a single target at a time.
3. Silver Tongued: EOT Action
Attempt to use your skills as a conversationalist to redirect a conversation. Roll CHA; on a result of 15+, the conversation is redirected. On a result of 18+, the conversation is redirected and they will have forgotten what they were talking about. If used in combat, this Dazes the target.
4. Charming Allure: Passive
What kind of monster would try to ruin such a pretty face? When you would be struck by a melee attack reduce the damage of their attack by 2 of its highest hit die. You cannot critically fail seduction checks.
5. Putting in Work: At-Will Full
You can spend a Stat Point to increase an NPC’s affection level towards you permanently. Or a Feat Point to change a town’s affection towards you. If you roleplay out how this occurs, you may refund those points if you lose the ability to interact with that target because they are destroyed, or they die.
6. Fake Tears: Daily^10 Action
You put on the waterworks to draw sympathy from others, lowering their defenses and CHA to 0 for the following turn.
7. Flattery: Daily^7 Action
You shower someone with praise, boosting their ego and self-esteem for a while. Increase the target's charisma by your CHA and their HP by 2x[your CHA] for 2 turns. If used against an enemy, you get Advantage on your next CHA check against them.
8. Thicc: Passive
Your good lookin’ features grant you a 25% discount when buying from the opposite sex. It pays to be cute.
9. Flash ‘em: Daily Action
You can use this skill on a single, non-boss character of your choosing. All current conversations are dropped and the topics forgotten. If used on a shopkeeper, your next purchase has its price reduced by 65%. If used on a pc they give you either an item of your choosing from their inventories or 20% of their money.
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