Beast of the Sea
Beast of the Sea CR: ----
Medium beast, any
Armor Class: 13 + PB (natural armor)
Hit Points: 5 + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)
Speed:
5 ft
, swim: 60 ft
STR
14 +2
DEX
14 +2
CON
15 +2
INT
8 -1
WIS
14 +2
CHA
11 +0
Skills: Proficiency Bonus (PB) equals your bonus
Senses: darkvision 60ft., passive Perception 12
Languages: understands the languages you speak
Challenge Rating: ----
Amphibious: The beast can breathe both air and water. Primal Bond: You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Actions
Binding Strike: Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB piercing or bludgeoning damage (your choice), and the target is grappled (escape DC equals your spell save DC). Until this grapple ends, the beast can't use this attack on another target.
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