Warlock
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will.
As flames spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic.
Shifting his gaze between a battered tome and the odd alignment of the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world.
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. Drawing on the ancient knowledge of beings such as fey nobles, demons, devils, hags, and alien entities of the Far Realm, warlocks piece together arcane secrets to bolster their own power.
Warlocks in Chronala
All Otherworldly Patrons are allowed
Warlocks, of all the arcane classes, are the most mistrusted. They are explicity outlawed within both the Dumas Empire and the Kingdom of Arcadia. They are shunned by The Citadel. And while Strixhaven is more forgiving, allowing them limited access to the Biblioplex they are still looked down upon for their choice to quite literally "make a deal with a devil" to gain access to magic instead of working for it.*
Warlock appears as a playable class in the Player's Handbook with additional options found in Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Tasha's Cauldron of Everything, and Van Richten’s Guide to Ravenloft.
*See also, Magic Using Classes
Related Articles:
Related Category:
Comments