Merchants

All shops will carry some common wares under "Will Sell". Roll on the table of "Might Sell" to see if the merchant will sell it. "Regional" wares will always be available in the region the noted.


Alchemists
Alchemist Wares
Will Sell   Might Sell   Regional  
 

Smith
Smithing Wares
Will Sell   Might Sell   Regional  
 

Alchemists
Alchemist Wares
Will Sell   Might Sell   Regional  
 

General Goods
General Goods Wares
Will Sell   Might Sell   Regional  
 

Survival Stuff
Survival Wares
Will Sell   Might Sell   Themes Mountaning, hunting, spelunking
 

Combat Store
Combat Wares
Will Sell   Might Sell   Regional   Some themes All the Rage: barbarian goods weapons shop armor shop
 

Enchanters
Enchanter's Wares
Will Sell   Might Sell   Regional  
 

Tinkerer's
Will sell complicated mechanical things. Lockpicks, guns, lots of stuff.
Tinkerer's Wares
Will Sell   Might Sell   Regional  
 

Clothing Store
Clothing Wares
Will Sell   Might Sell   Regional  
 

Pawn Shop
general goods store?
Pawn Wares
Will Sell   Might Sell   Regional  
 

Jewler
Jeweler Wares
Will Sell   Might Sell   Regional