Merchants
All shops will carry some common wares under "Will Sell". Roll on the table of "Might Sell" to see if the merchant will sell it. "Regional" wares will always be available in the region the noted.
Alchemists
Alchemist Wares
Will Sell
Might Sell
Regional
Smith
Smithing Wares
Will Sell
Might Sell
Regional
Alchemists
Alchemist Wares
Will Sell
Might Sell
Regional
General Goods
General Goods Wares
Will Sell
Might Sell
Regional
Survival Stuff
Survival Wares
Will Sell
Might Sell
Themes
Mountaning, hunting, spelunking
Combat Store
Combat Wares
Will Sell
Might Sell
Regional
Some themes
All the Rage: barbarian goods
weapons shop
armor shop
Enchanters
Enchanter's Wares
Will Sell
Might Sell
Regional
Tinkerer's
Will sell complicated mechanical things. Lockpicks, guns, lots of stuff.
Tinkerer's Wares
Will Sell
Might Sell
Regional
Clothing Store
Clothing Wares
Will Sell
Might Sell
Regional
Pawn Shop
general goods store?
Pawn Wares
Will Sell
Might Sell
Regional
Jewler
Jeweler Wares
Will Sell
Might Sell
Regional