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Chestworld - The HD Remix

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The world is in peril. A thousand years ago, green-skinned invaders from a dying world crossed over into our plane, seizing control of an entire continent in the span of a few years. Then they came for the lands of Chrace, crossing the sea in great boats. The resulting war raged for years, and the very gods themselves descended to join their followers on the battlefield, crossing steel and spell with the foreign gods of the orcish invaders. When all hope seemed lost, three orcish deities switched sides, and their betrayal swung the battle against the greenskins - their gods were slaughtered and the surviving orcs fled back across the sea, where they have remained ever since.   For centuries, little was seen or heard of them. The few travelers who crossed the ocean and returned to tell the tale brought back tales of subjugated cities controlled by orcish overlords, great black stone temples and the strange culture of the green-skinned outsiders. Yet they kept to themselves, and an uneasy peace descended.   That peace is no more. The orcs have neither forgotten nor forgiven the humiliating defeat or the death of their gods. They have crossed the sea once more, seemingly more powerful than ever. To save Chrace, an unlikely group of heroes must journey to a forgotten land, sealed within an enchanted chest and ruled over by an evil empire. Can they unite the people of the two worlds to save both?   This game uses the Pathfinder rule set. Guidelines for making characters can be found here: Character Creation.   A brief history of the world (which provides more details about the campaign setting) can be found here: A Brief History of the World of Jurn   Some information about the countries of the world (outside the chest, that is) can be found here: Nations of Chrace   The gods of the world are detailed here: The First Gods.