Summon Familiar Spell in Changing Stars | World Anvil

Summon Familiar

Summon Familiar
1st-level conjuration
Casting Time: 1 hour
Range: 10 feet
Components: V, S, M (10 gp worth of charcoal, incense, and herbs that must be consumed by fire and the wood fueling the fire must be white willow with each piece having your name carved upon it)
Duration: Instantaneous
  Summon Familiar is a conjuration spell of ancient origin, woven from the threads of companionship and the bonds between different planes. This spell calls forth a familiar, a magical creature that serves as an aide, companion, and emissary for the caster. As the components burn in the brazier, their smoke spirals upward, forming a connection across realms, a call that is answered by a creature bound by loyalty and arcane ties.   Upon casting Summon Familiar, you summon a spirit that takes an animal form of your choice: such as a cat, owl, bat, rat, or another small animal. This spirit is more than a simple animal; it is a being of magic, connected to you by an invisible, mystical bond. The familiar acts independently but always obeys your commands and shares a telepathic link with you within a certain range.   The familiar possesses its own personality and a degree of intelligence, making it a valuable companion for a variety of tasks. It can scout ahead, deliver messages, watch for danger, assist in tasks, or simply provide companionship. For non-adventurers, a familiar might help with mundane chores, fetch small items, or be a magical pet that provides comfort and company.   In addition to these practical uses, the familiar is also an extension of the caster's senses. You can see through your familiar's eyes and hear what it hears, gaining a different perspective on the world around you. This makes the familiar invaluable for reconnaissance, spying, or simply experiencing the world from another viewpoint.   The bond between a caster and their familiar is deep and complex. It is a relationship of mutual respect and affection, a partnership that transcends the ordinary bounds of master and servant. The familiar is loyal to the caster, but it is also a creature with its own will and character.   Summon Familiar is a spell that speaks to the human desire for connection, for a companion who understands and aids us in our endeavors. It is a reflection of the deep-seated bond between humanity and the animal kingdom, a magical manifestation of friendship and cooperation.   Classes: Wizard, Warlock, Sorcerer
Source: Custom Creation
  Summon Familiar is more than a spell; it is a forging of a bond across the planes, a union of spirits that transcends the mundane world. In the presence of their familiar, the caster finds not just assistance in their magical endeavors but also a kindred spirit, a loyal companion who shares in their journey through the realms of magic and mystery. The spell is a reminder of the power of partnership and the magic inherent in the meeting of souls.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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