Rune of Sealing Spell in Changing Stars | World Anvil

Rune of Sealing

Rune of Sealing
3rd-level abjuration, ritual
Casting Time: 1 action
Range: Touch
Components: V, S, M (a drop of ink and a small stone inscribed with ancient runes)
Duration: 24 hours
  Rune of Sealing is an abjuration spell that empowers the caster to inscribe a potent arcane rune on an object or portal, securing it against intrusion or tampering. This spell transcends mere locking mechanisms; it is a sophisticated fusion of magical energies that forms an impregnable barrier, safeguarded by the ancient secrets of rune magic.
  As the caster traces the rune with a drop of ink on the chosen object or threshold, the rune glows with a faint, otherworldly light. The small stone with ancient runes serves as a conduit, channeling the caster's will and the mystic energies required to fortify the seal. The inked rune seems to sink into the very surface of the object, becoming part of its essence.
  Sealing Mechanism: Once inscribed, the Rune of Sealing creates an invisible, magical barrier that prevents opening, breaking, or tampering with the sealed object or portal. The seal is impervious to physical force and simple spells, requiring a DC 18 Strength check or a successful Dispel Magic (at the spell's level or higher) to overcome.
  Alerting the Caster: Should anyone attempt to break the seal or successfully dispels it, the caster immediately becomes aware of the breach. This mental alert includes a brief vision of the person or creature responsible for the attempt, providing the caster with crucial information about the intruder.
  Customizable Seal: The caster can set specific conditions for the seal, such as allowing certain individuals to bypass it without triggering the alert or setting a password that temporarily deactivates the seal.
  At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the duration of the seal increases by 24 hours for each slot level above 3rd. Additionally, the Strength check to break the seal increases by 1, and the Dispel Magic DC increases by 1 for each slot level above 3rd.
  Classes: Wizard, Cleric, Artificer
Source: Custom Creation
  Rune of Sealing is not just a spell; it is a guardianship of arcane knowledge, an embodiment of the protective power inherent in ancient runes. This spell offers a formidable line of defense, securing objects and thresholds with an impenetrable magical ward. It is an invaluable tool for safeguarding valuable possessions, secret chambers, or sacred spaces, symbolizing the caster's authority and control over the domain they wish to protect.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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