Crystalize Spell in Changing Stars | World Anvil

Crystalize

Crystalize
3rd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (a shard of crystal and a drop of water)
Duration: Up to 1 minute

  Crystalize is a spell that embodies the harsh and unyielding nature of the elements, transforming the flesh of a target into a prison of shimmering crystal. This spell transcends mere physical transformation; it is a profound manipulation of the body's structure, an arcane fusion of life and earth, echoing the deep, unspoken bond between the living and the mineral realm.

  Upon casting, the caster's fingers glisten with a crystalline sheen, and the air around them sparkles with minute shards of light. As they reach out and touch their target, a cold, creeping sensation spreads from the point of contact. The victim's flesh begins to harden and refract light, transforming into a translucent, crystal-like substance.

  The process of crystallization is both mesmerizing and horrifying. The target's body becomes encased in a layer of radiant crystal, their form frozen in a moment of time, a living statue of sparkling beauty and silent despair. The crystal is unnaturally hard and cold, reflecting light in a kaleidoscope of colors that belies the grim reality of its formation.

  On a failed save: The victim is completely restrained within the crystal cocoon, unable to move or escape. They suffer 4d8 piercing damage at the start of each of their turns, as the crystal's sharp edges and unyielding nature cut and press against their body. The sensation is akin to being trapped in a cage of razor-sharp glass, a relentless and unforgiving imprisonment.

  On a successful save: The target resists the full transformation, their body fighting off the spell's effect. They are not restrained and take no damage, but the brief sensation of their flesh hardening into crystal leaves them shaken and wary of the caster's formidable power.

  During the spell's duration, the crystal can be shattered by external force. A creature within 5 feet of the crystallized target can attempt to break the spell's hold by making a Strength check against the caster's spell save DC. On a successful check, the crystal shatters, releasing the victim but causing 2d8 piercing damage to both the target and any creature in close proximity from the exploding shards.

  Crystalize is not just a spell; it's an artistic yet cruel testament to the spellcaster's mastery over the elements. It's a favorite among those who appreciate the beauty and terror inherent in the natural world, a spell that marries the elegance of crystal with the raw, primal force of transmutation magic.

  Classes: Wizard, Sorcerer, Druid
Source: Custom Creation

  In this detailed portrayal, Crystalize is depicted as a powerful and intricate spell, blending the beauty of crystalline structures with the terror of being entrapped within them. The spell's effects are elaborated to emphasize its dual nature - a captivating spectacle and a fearsome weapon, showcasing the spellcaster's deep connection with and control over the natural elements.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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