Alacrity Spell in Changeling 2512 | World Anvil
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Alacrity

This power allows a Changeling to spend a Glamour point to gain first strike at the very beginning of an action scene (Round 1). Usually, first strike is determined by a Wits + Alertness roll for the first round, but a character with Alacrity may simply declare they are going first when an action sequence begins. This first strike bonus only applies to the first round of an action scene. If more than one character uses Alacrity or a similar power at the beginning of an action scene, they both declare their actions at the same time.

System

  Cost: 1 Glamour Trait.   Range: N/A.   Special: This power only applies to the first round of combat. Later rounds of combat require access to a different set of powers in order to gain first strike in the initiative order.   Roll: N/A. This power automatically works.   Base Difficulty: N/A   Damage: This power does not cause damage itself, but the caster may use their action to cause damage.   Prerequisites: None.

Wyrd Powers

Wyrd Cantrips affect the Dreaming and the Prime Reality Plane equally well. Creatures in the Prime Reality Plane that view a Wyrd spell will assume the Changeling is using magical powers unless they conceal the nature of the spell with special effects, slight of hand, or some other ruse to cause the mortal to believe it was all a “neat trick.”

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