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Soul Flare

2nd-level necromancy (Sorcerer, Warlock, Wizard)   Casting Time: 1 action   Range: 90 feet   Components: V S   Duration: Up to 1 minute   You light an enemy's soul ablaze, make a ranged spell attack. On hit, you deal 1d10 necrotic damage to the target creature, and they are set on fire. A creature on fire glows bright blue and sheds 10 feet of bright light and 10 feet of dim light. At the beginning of the creature's turn, if they are still on fire they take another 1d10 necrotic damage. A creature set on fire by this spell can only be dosed with holy water.   At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

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