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Necro-fear Staff

(Requires attunement by a wizard)   Any hostile undead that is within 120 feet of this staff's wielder makes a DC 20 Wis save. On a failure, the creature immediately becomes frightened by the wielder. A frightened creature has disadvantage on Ability Checks and Attack Rolls while the source of its fear is within Line of Sight and cannot willingly move closer to its target.    Any undead that pass the save makes it again at the beginning of their turn if they are still within 120 feet of the staff. Undead within 60 feet of the staff takes 3d10 Radiant damage at the beginning of its turn.   While nothing is attuned to the staff, undead will begin to rise from the ground and defend the staff. At the beginning of each round, 1d4 zombies or skeletons rise from the ground and are hostile to any non-undead creature within 120 feet of the staff.   This staff can be used as a quarterstaff and a spellcasting focus.  

Necro-fear Staff

adventuring gear (item, staff)
Category: Item
Item Rarity: Very Rare
Weight: 6
Was created by the very essence of the Abyss, the great necromancer who created this staff was said to bend the will of thousands of the undead to do his bidding, but now only wards off the undead. In 1000AS all kings and queens decided that it was too powerful so they put many wards dulling the power that staff to dissuade anyone from using it.
"My Lord! There has been a theif inside the royale treasurey! I have already sent out the guard patrol, but what was missing was even more of a concern..."
-Captain of the vault, 1st Royal Infantry, Astrax Zellor
Item type
Magical

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