Cryomancer's Gloves
A creature that dons these gloves gains the following benefits:
-They learn the cantrip Ray of Frost and Frostbite.
-The gloves have 8 maximum charges. You may expend 2 charges to cast Frost Fingers or Ice Knife at first level, you may expend 4 charges to cast Snilloc’s Snowball Swarm at second level.
-Your unarmed attacks deal 1d4+spell casting mod cold damage.
At the end of each long rest, the glove restores 1d8 charges.
(Charisma is your spellcasting modifier the spells given by the gloves.)
Cryomancer's Gloves |
---|
adventuring gear (item, accessory) |
Category: Clothing/Accessory |
Item Rarity: Rare |
Weight: 2 |
"May frost seep into your soul, and ice chill your heart. The snow waits for none and destroys all in its path. Theese gloves are a crule reminder of that fact."-Tosser O' Koyns, Magic Street Merchant
Item type
Clothing / Accessory
Comments