The Plane of Faerie
It lurks in myth and fairy tale.
It is a place untouched by civilization.
It is possessed of a life all its own. There are those who say the Plane of Faerie was some manner of ‘rough draft’ fashioned in the dim twilight of the cosmos. Others claim it is an echo of all things wild within the Material Plane. Regardless of its origin, the Plane of Faerie exists out of phase with the Material Plane, overlapping its boundaries yet existing entirely independent of the Ethereal and Shadow. Within the Plane of Faerie stand ancient forests as tall as mountains, living lakes and rivers, traveling sidhe courts alternatively benevolent or sadistic, and landscapes of all manner. There are those places where the borders between the Material and Faerie grow thin; wild places untouched by civilization. It is here that fey creatures place mounds, stones, and rings of earth or mushrooms that act as fences between the planes. Here, the fey natives of the Plane of Faerie can step between it and the Material Plane with the ease of a child skipping across a puddle. For those native to the Material Plane, however, these gateways only open at certain times, such as during a new Mensis or Sidus, at the equinoxes, or once every ninety days. In a metaphysical sense, the Plane of Faerie is neither up nor down from the Material Plane. It lies beside it, isolated from the rest of multiverse. Reachable only through natural connections.
It is a place untouched by civilization.
It is possessed of a life all its own. There are those who say the Plane of Faerie was some manner of ‘rough draft’ fashioned in the dim twilight of the cosmos. Others claim it is an echo of all things wild within the Material Plane. Regardless of its origin, the Plane of Faerie exists out of phase with the Material Plane, overlapping its boundaries yet existing entirely independent of the Ethereal and Shadow. Within the Plane of Faerie stand ancient forests as tall as mountains, living lakes and rivers, traveling sidhe courts alternatively benevolent or sadistic, and landscapes of all manner. There are those places where the borders between the Material and Faerie grow thin; wild places untouched by civilization. It is here that fey creatures place mounds, stones, and rings of earth or mushrooms that act as fences between the planes. Here, the fey natives of the Plane of Faerie can step between it and the Material Plane with the ease of a child skipping across a puddle. For those native to the Material Plane, however, these gateways only open at certain times, such as during a new Mensis or Sidus, at the equinoxes, or once every ninety days. In a metaphysical sense, the Plane of Faerie is neither up nor down from the Material Plane. It lies beside it, isolated from the rest of multiverse. Reachable only through natural connections.
Creatures of the Plane of Faerie
The plane of Faerie is the home of powerful elflike creatures called the sidhe (pronounced shee). The sidhe divide themselves into a Seelie Court and an Unseelie Court. The Seelie are considered good and the Unseelie evil, but both are unconcerned with the wants, desires, and needs of creatures from the Material Plane. Many of these are Seelie and Unseelie versions of fey creatures such as satyrs, sprites, and grigs. The more powerful members of the Unseelie Court ride nightmares on their Wild Hunts and are accompanied by yeth hounds. These hunts are common on the Plane of Faerie, and they often spill over onto the Material Plane when the stars come into alignment and the borders between the worlds are thinner. Members of the Seelie Court are often chaotic good; they've been known to lure or even kidnap Material Plane characters into their realm for the purpose of feasting and dalliance. Members of the Unseelie Court are also interested in having Material Plane characters at their feasts, but more as dishes than as guests. Neither group is particularly concerned about the time that their guests lose while away from the Material Plane.Locations and Features of the Plane of Faerie
WIPTraits
Light Gravity.Flowing Time: For every day spent on the Plane of Faerie, a week passes on the Material Plane.
Infinite Size.
Alterable Morphic.
No Elemental or Energy Traits: Sections of the plane may have the minor positive-dominant trait or minor negative-dominant trait, but Faerie as a whole does not.
Mildly Neutral-Aligned.
Enhanced Magic: The Plane of Faerie is highly magical, and all arcane spells cast there are maximized, empowered, and extended (as if prepared or cast with the appropriate feats). The fair folk do not care much for the pious of any faith, so divine magic is unaffected.
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