While it will eventually be the first FN colony in the EK, for now it is a simple hamlet, mainly farm country. It's in a reasonable spot but far enough north that not a lot of people head that way for trade specifically. The EK could develop it a bit better but chooses not to. The people there are intensely proud of their home, and a lot of them are fairly independent people, valuing self-sufficiency and honor. They are people of Earth, and can be pretty stubborn and set in their ways.
Overall style, festival space, a home and a shop, an inn, bandit hideout, the surrounding countryside, guard station.
(To add: Mayor Shao's home, Bole's hidout)
Overall look
A neat, compact little village with more streets and homes and shops than you might expect looking at it from the outside. Only one building larger than two stories tall, the mayor's home. Brown curved roofs. None of the buildings are terribly old, but most aren't all that new either. Green and brown and yellow colors dominating.
Festival space
At the center of the village there's a large square generally used for a marketplace but currently set up for a festival. Since it's for the avatar, there's a surprising amount of color involved. Activities include:
- Candy and sweets stalls (sugar sculptures, cakes, one very expensive flavored ice stall courtesy of a visiting waterbender)
- Other food (noodles, buns, meat on a stick)
- Games (ring toss, archery target practice, turtleduck matching, etc)
- Entertainment (a few performers dotted around, a story teller, an acrobat, that waterbender is making bank)
- Rides (a donkeymole cart to take a circuit of the village, one elderly earthbender with a kind of rollercoaster)
This gets toned down after the session 0 stuff, but there's still remnants of fun touristy things to do.
Someone's home
A simple one story house, partially shaped from earthbending with really solid foundations. A loft overhead for a kid to sleep in. Kitchen space, living space, and a back bedroom for parents. Very nicely kept with clean wooden floors (no bending inside please), and a good basement space for cooler food storage.
Mistress Ta's shop
Medium size on the outside, nondescript, blends in with the rest, but it's very well traveled. Inside is crowded with unique items: a few weapons, some scrolls, jewelry, a lot of trade goods that would be available from other nations, along with a few well made pieces. As the only such shop she's had to be quite diverse about her product selection.
There is a back room, lined with wood. She doesn't keep anything truly suspicious at the shop, but only brings in items as specially requested at an appointed time. There is a metal safe for storing money.
She lives over her shop. The space is considerably plainer than the image the woman projects, and a bit cluttered with ordinary everyday things.
The shop is found at the south edge of the square, tucked in near most of the other shops.
Day Blossom Inn
Was Night Blossom for a popular and beautiful flower but then someone saw the implications and they changed that real fast. Solid building, more broad than tall, decent sized for the size of the town. Most people have a relative or local contact to stay with but there's just enough traffic that they keep busy. Has a healthy supply of musicians who come through there and you can usually be assured of a concert at some point during a stay.
Warm and cozy vibes.
Gilo's Guard Station
It's sort of a jail? It is made of wood, but the bars are metal but they don't close properly so it has to be tied shut with a rope. There's a little office for Gilo where he keeps his records. There are a lot of records because he is a very dedicated sort of man. He is trying his best. The office part is stone.
The Outskirts of Town
Just outside the town is fairly heavily wooded for now. Eventually industry will push the trees back, but for now it's not really a forest but there's plenty of clumps of trees there. The roads are dirt and stretch off in opposing directions, parallel to the coast, with a path leading to the shoreline. The soil is rocky because of lots of earthbender over the years.
Bandit hideout
It used to the be Chan family farm, a bit north of town, but it's since become a hive for the bandits. The house is rundown and the barn is worse, and there's a bunch of animals all around who are basically feral. There's a ton of cover from old abandoned farm wagons and such, and the environment is chaos. The basement beneath the house is probably the best bet for where they store their loot.
The farm house used to be pretty big, so there's more than a handful of rooms, but some of them are now open to the air. Minimal furniture, a lot of it makeshift.
(Which reminds me, how do we handle animal problems? Do they just have a fatigue track until they are driven off? It's not like they have martial arts.)
The Square
When not specifically set up for a festival, it's still surrounded by shops. There's a herbalist, the antique shop, the stone dealer, assorted food, fabric and textiles, weapons.
Most of the rest of the town is homes.
Ostrich Horse Rental
Located near the north gate. You can rent one but it won't be cheap.
People who need help
Bole and company have moved on to tormenting the local waterbender.
Gilo could really use help patrolling because the man is running himself ragged.
Niranu could use some help with her waterbending act, or some other way of making money.
La Gyimi needs someone to help with chores.
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