Scout
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The Scout counts the following skills as career skills: Knowledge (Adventuring), Knowledge (Geography), Perception, Ranged, Riding, Stealth, Survival, and Vigilance.
Before spending experience during character creation, a Scout may choose four of their career skills and gain one rank in each of them.
Starting Gear: Players with a Scout character may choose to start with the following gear instead of spending currency during Step 7 of character creation:
The Scout counts the following skills as career skills: Knowledge (Adventuring), Knowledge (Geography), Perception, Ranged, Riding, Stealth, Survival, and Vigilance.
Before spending experience during character creation, a Scout may choose four of their career skills and gain one rank in each of them.
Starting Gear: Players with a Scout character may choose to start with the following gear instead of spending currency during Step 7 of character creation:
- A bow or a light spear
- A dagger or 2 Athelas Elixirs
- Leather armor
- 1 Athelas and climbing gear or winter clothing
- Traveling gear consisting of a backpack, a bedroll, a rope, flint and steel, 3 torches, and a waterskin
- 1d100 silver coins
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