Clan Na Iseldur

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Clann Na Eirias Raider (Rival - Axe-Shield)

3 3 2 2 2 2
4 13 0 2 3
  • Skills:
    Brawl 2 (ccd),
    Coercion 2 (cc),
    Melee (Light) 2 (ccd),
    Discipline 2 (cc),
    Vigilance 2 (cc),
    Cool 2 (cc),
    Negotiation 2 (cc)
  • Talents:
    Shield of Iseldur: Does not increase difficulty when making a combined attack, where one attack is a shield.
  • Abilities:
    Iseldur Counter: A Raider who is targeted by a melee combat check may spend hhh or d to cause the attacker to suffer 3 wounds.
    Honor and Grit: When a Clan Eirias Raider exceeds their wound threshold, they can immediately attempt a Hard ddd Discipline check as an out-of turn incidental, healing 1 wound per s; if this reduces their current wounds below their wound threshold, the Raider gets back on their feet to continue fighting.
  • Equipment:
    War Axe (Iron): Melee (Light) ; Damage 6; Critical 4; Range (Engaged) ; Vicious 1
    Bulwark Shield (Iron): Melee (Light) ; Damage 5; Critical 6; Range (Engaged) ; Cumbersome 4, Defensive 2, Deflection 3, Inaccurate 2, Knockdown, Reinforced
    Chain Shirt (Steel): Soak +1

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Clann Na Eirias Hunters (Rival - Axe-Longbow)

2 3 2 3 2 2
4 12 0 0 0
  • Skills:
    Brawl 2 (cc),
    Coercion 2 (cc),
    Ranged 2 (ccd),
    Stealth 2 (ccd),
    Vigilance 2 (cc),
    Cool 2 (cc),
    Survival 2 (ccd)
  • Talents:
    Swift: Clann Na Eirias Hunters do not spend additional maneuvers to move through difficult terrain.
  • Abilities:
    Bow of Ullr: Once per round, when performing a ranged combat check against one non-vehicle target within range of the weapon used can, halve the damage inflicted by the attack (before reducing damage by the target’s soak). The target is immobilized until the end of its next turn if the attack is a success.
    Sight of Heimdallr: Take Sight of Heimdallr action, make a Hard (ddd) Survival check to upgrade the ability of all attacks made against a target within long range until the end of the character’s next turn.
  • Equipment:
    War Axe (Iron): Melee (Light) ; Damage 5; Critical 4; Range (Engaged) ; Vicious 1
    Longbow (Iron): Ranged ; Damage 8; Critical 4; Range (Long) ; Unwieldy 3
    Heavy Clothes (Steel): Soak +1


Cover image: by Unknown

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