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Thornwood

In ancient times, the Thornwood was the dark heart of the kingdom of Morrdh, and the land has never recovered. Cursed ruins still lie in the forest’s depths, and strange things haunt the Thornwood that exist in no other place on Caen.

In 510 AR, at the onset of the First Thornwood War, Khador’s King Vygor led an army of hundreds of soldiers and warjacks (Steamjacks) into the forest, cutting a miles-wide swath through the woodlands that eventually stretched more than two hundred miles. This path of devastation later came to be known as the Warjack Road, and its scars are still visible in the depths of the Thornwood. In the years since, as the Khadoran and Cygnaran armies sporadically clashed aboveground, the forces of Cryx infiltrated the land beneath the forest and extracted the area’s rich bounty of necrotic energies. They left behind several abandoned necrofactoriums and immense, ruined laboratories from which twisted abominations sometimes still emerge. As if this were not bad enough, the already marshy ground of the Thornwood grows even swampier to the east until it becomes the vast, damp expanse of Blindwater Lake, home to the largest and deadliest congregation of gatormen known on the continent.

As a result of these threats and many others, the area around the Thornwood was sparsely populated even before the Claiming, at least by Humans. Numerous Trollkin kriels who had been forced out of their more desirable ancestral grounds by the encroachment of Human cities and armies made their homes in the Thornwood before being displaced by war once more. Today, following the signing of new treaties between Cygnar and the United Kriels, many Trollkin have attempted to resettle this vast wilderness. These Trollkin trade openly with their Cygnaran neighbors but continue to face hardships brought on by the forest’s more sinister inhabitants.
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