Human
Mankind holds sway from the far north of Khador all the
way to the southern tip of Bloodshore Island. There is great
diversity among humanity—so much so that a traveler across
western Immoren can expect to encounter numerous ethnic
and regional groups, most of which identify themselves
based on the most prominent old kingdoms from the
Thousand Cities Era before the arrival of the Orgoth. These
cultural identities are deeply rooted despite the rise of the
modern kingdoms defined by the Corvis Treaties. Cultures
and appearance vary dramatically among these groups, as
most of these identifications are based on region rather
than bloodline as such your character traits will be based on the ethnicity of your choice:
Your human character has a number of traits in common
with other humans across western Immoren.
Age.
Humans reach adulthood in their late teens and live less than a century.Alignment.
Humans do not tend toward any particular alignment. The best and the worst are found among them.Size.
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. No matter where you fall in that range, your size is Medium.Speed.
Your base walking speed is 30 feet.Languages
All human characters can speak the language of their home nation, but reading and writing are not entirely widespread. As the primary trade tongue used by merchants and travelers throughout the Iron Kingdoms, Cygnaran is by far the most widely spoken language in western Immoren, but anyone who has common dealings with citizens of other nations will typically learn the languages of peoples they deal with. You can speak, read, and write two languages of your choice.National Origin.
Choose the nation your character is from: Cygnar, the Protectorate of Menoth, Khador, Llael, Ord, or Cryx. After choosing a nation, you can use the standard traits for humans, or you can use the traits listed for your character’s nation below.
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