Human Species in Caen | World Anvil
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Human

Mankind holds sway from the far north of Khador all the way to the southern tip of Bloodshore Island. There is great diversity among humanity—so much so that a traveler across western Immoren can expect to encounter numerous ethnic and regional groups, most of which identify themselves based on the most prominent old kingdoms from the Thousand Cities Era before the arrival of the Orgoth. These cultural identities are deeply rooted despite the rise of the modern kingdoms defined by the Corvis Treaties. Cultures and appearance vary dramatically among these groups, as most of these identifications are based on region rather than bloodline as such your character traits will be based on the ethnicity of your choice:

Your human character has a number of traits in common with other humans across western Immoren.

Age.

Humans reach adulthood in their late teens and live less than a century.

Alignment.

Humans do not tend toward any particular alignment. The best and the worst are found among them.

Size.

Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. No matter where you fall in that range, your size is Medium.

Speed.

Your base walking speed is 30 feet.

Languages

All human characters can speak the language of their home nation, but reading and writing are not entirely widespread. As the primary trade tongue used by merchants and travelers throughout the Iron Kingdoms, Cygnaran is by far the most widely spoken language in western Immoren, but anyone who has common dealings with citizens of other nations will typically learn the languages of peoples they deal with. You can speak, read, and write two languages of your choice.

National Origin.

Choose the nation your character is from: Cygnar, the Protectorate of Menoth, Khador, Llael, Ord, or Cryx. After choosing a nation, you can use the standard traits for humans, or you can use the traits listed for your character’s nation below.

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