Ratfolk
Ancestry Traits
Common Traits
- Ability score modifiers: -4 Strength +4 Dexterity
- Size: Small
As small creatures, Ratfolk gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
- Type: Humanoid (Ratfolk)
- Base speed: 20ft
- Darkvision 60ft: Ratfolk can see in the dark up to 60ft
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Trait Descriptions
Climber: Some ratfolk are just as proficient at climbing as their smaller brethren. Ratfolk with this trait have a 15ft climb speed and gain a +8 racial bonus on climb checks
Cornered Fury: Ratfolk can fight viciously when backed into a tight spot. Whenever a ratfolk with this racial trait is reduced to half or fewer of his hit points, and has no conscious ally within 30 feet, he gains a +2 racial bonus on melee attack rolls and to Armor Class
Low Profile: Ratfolk have the ability scurry about on all four, some extremely well. Ratfolk with this trait gain +4 racial bonus to stealth and additionally can attempt to hide while moving through difficult terrain as though they were unobserved. Doing so imparts a -10 to the stealth check.
Scent: Ratfolk with this trait have the Scent ability
Rodent Empathy: Ratfolk with this trait gain a +4 racial bonus on Handle Animal checks made to influence rodents.
Scurrier: Ratfolk have a natural ability to react suddenly to danger in an instant. Ratfolk with this trait gain a +2 racial bonus on Reflex saving throws.
Sewer Stomach: Ratfolk with this trait gain a +4 bonus on saving throws verses disease, poisons, and toxins. In addition, one round after becoming nauseated or sickened, at the beginning of their turn, they may roll a save against the original effect's DC. If successful, the effect is ended early
Tunnel Rat: Ratfolk with this trait gain the tunnel rat feat as a bonus feat at first level
Cross Breeding
Fully Compatibility | This Species Dominant | Other Species Dominant |
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