Classes and Archetypes
This document will cover the Breon house rules regarding Classes and Archetypes.
Classes
Barbarian
The Unchained Barbarian is the default version of Barbarian used in this setting. If an archetype exists which does not legaly apply to the Unchained Barbarian, consult your GMRogue
The Unchained Rogue is the default version of Rogue used in this setting. If an archetype exists which does not legaly apply to the Unchained Rogue, consult your GM. ArchetypesThe Ninja class has been configured into a Ninja Archetype which can be applied to the Unchained rogue
Monk
The Unchained Monk is the default version of Monk used in this setting. If a player wishes to use a monk archetype which does not interact with the unchained version of the class, they may use the core monk class with the following changes:- Use BAB advancement from the Unchained Monk
- Use the save bonuses from the Unchained Monk
- May replace ki powers in the same manner as a Qinggong Monk. Ki powers replaced by archetypes can not be replaced in this manner.
Ninja
This class is effectively an archetype applied to the core Rogue. To see how to play a ninja with the benefits of the Unchained Rogue, see Ninja - Unchained Rogue Archetype.Gunslinger
Gunslingers and their archetypes1 are banned during campaigns set in low to mid technological periods. For more information, consult your GM.1: The Bolt Ace Archetype is allowed during the campaign settings described above
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