Aasimar

Applicability

This Sub-Ancestry may be applied to any base ancestry which does not have the Outsider type.

Ancestry Traits

 
Common Traits
  • Ability score modifiers: Unchanged
  • Size: Unchanged
  • Type: Change the primary type to Outsider with the Native subtype and any subtypes the base ancestry has.
  • Base speed: Unchanged
 
Simple Traits
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Intermediate Traits
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Advanced Traits
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Trait Descriptions
Abitiricious Blood: Some aasimar have blood so thick with the divine that they can physically sense dishonesty and deception. Aasimar with this trait gain a +2 racial bonus to sense motive and a +2 to saves versus illusions and mind-affecting spells.   Angelic Grace: While not truly able to fly like their angelic forebearers, some Aasimar can soften a fall with a hint of that extraplanar ability. Aasimar with this trait can use Feather Fall as a spell-like ability 3/day. The caster level for this ability is equal to the Aasimar's level.   Bright Eyed: Some aasimar have bright golden eyes that seem to always reflect even the most meager sources of light. Aasimar with this trait gain a +2 to perception and have lowlight vision   Celestial Affinity: An Aasimar with this trait treats all mental stats as 2 higher and adds +1 to the caster level for all spells and Bloodline/Domain/Mystery abilities cast using a class providing any of the following: the Celestial Bloodline; the Good domain; the Archon or Inevitable subdomains; or the Life or Succor Mysteries  
Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.   Daylight: Aasimars can use daylight once per day as a spell-like ability (caster level equal to the aasimar’s class level).   Exalted Resistance: An aasimar with this racial trait gains spell resistance (SR) equal to 7 + her level against spells and spell-like abilities with the evil descriptor, as well as any spells and spell-like abilities cast by evil outsiders.   Halo: Some aasimars possess the ability to manifest halos. An aasimar with this racial trait can manifest a halo of light centered on her head at will as though the light spell as a spell-like ability. When using her halo, she gains a +2 circumstance bonus on Intimidate checks against evil creatures and on saving throws against light based spells or effects.  
 

Basic Information

Anatomy

Typical aasimar features include hair that shines like metal, jewel-toned eyes, lustrous skin color, or even glowing, golden halos.

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